• augmented reality

Charlie Fink on his new book Convergence and the future of XR

When I think about great XR journalists, one of the first names that come to my mind is always Charlie…

  • announcements
  • virtual reality

I’m going to Vive Ecosystem Conference!

In the last three weeks, you haven't heard that much from me: I have written very few articles (it's like…

  • augmented reality
  • virtual reality

The most important XR news from MWC 2019

The MWC 2019 in Barcelona has finished some days ago. Like every year, during this event we have seen some…

  • Best articles
  • tracking sensors

All you need to know on Azure Kinect

You all know that I am a big fan of the Kinect. My story in the virtual reality ecosystem is…

  • augmented reality
  • Best articles

All you need to know on HoloLens 2

Today, at MWC 2019, Alex Kipman went on stage together with Satya Nadella and Julia White to announce the new…

  • reviews
  • virtual reality

HTC announces full 6 DOF standalone headset Vive Focus Plus (+ thorough review on its 6 DOF controllers)

With much surprise for us all, HTC has just announced the Vive Focus Plus, its first full 6 DOF standalone…

  • augmented reality

What to expect from next-gen HoloLens

The time has come. After many years of waiting, and even a second iteration of the device scrapped away, Microsoft…

  • reviews
  • virtual reality

New Riftcat VRidge 2.3 features: play Steam VR games using your phone as a controller!

For sure most of you know Riftcat VRidge. It is a popular solution that lets you use your mobile or…

  • augmented reality
  • Best articles
  • interviews

Eido Inoue tells us everything we need to know about HADO and location based augmented reality

When I interviewed Kevin Williams, an expert in the LBVR market, he said that there are also some experiments with…

  • interviews
  • virtual reality

Interview with VRgineers: we want to push XR forward, but we’re not manufacturing a consumer XTAL

Yesterday I have described you my journey inside VRgineers, an interesting VR startup, and my hands-on with its high-FOV high-resolution…