Getting started with Oculus Touch and Avatar SDK in Unity [Updated]
Welcome to 2017! I wish to you all that this will be an astonishing year! In 2016 I left you…
Welcome to 2017! I wish to you all that this will be an astonishing year! In 2016 I left you…
Last post of the year: 2016 is going to end and here comes the time we make a balance of…
Today I've made first experiments with Oculus Touch and their companion SDK! It's been super-interesting and I've learnt really a…
One of my Christmas Gift has been a ScreenBeam Mini 2. What is that? Well, it is a little device…
Yesterday I've been asked about how to display a video inside a hobbist AR application in Unity, so I'm writing…
Some days ago we of Immotionar launched Hit Motion, the first game with cross platform full body virtual reality: using…
Some days ago, finally my Oculus Touch that I preordered some months ago have arrived... but I haven't been able…
So this is Christmas and New Year's Eve is coming... and I'm finally going to have two days of rest…
There are really lots of questions about the Vive 2. HTC Vive is a device that completely changed our way…
At Immotionar, we've just made a great announcement that I want to share with you all! We've released Hit Motion,…