The XR Week Peek (2026.02.09): Valve delays Steam Frame, Meta confirms work on two headsets, and more!
I had a very pleasant weekend, and I hope you did too. I had fun, but I also spent some…
I had a very pleasant weekend, and I hope you did too. I had fun, but I also spent some…
One of the things that has not evolved much in these 10 years of consumer VR is the Field Of…
It’s already February! I hope things are going great for you. I’m good, keeping working in XR because I didn’t…
I hope your week has been great. Let’s dig into the most interesting XR news you may have missed! Top…
The past few days have been pretty complicated for our XR ecosystem. In this newsletter episode, of course, I’ll talk…
I took some time after the recent news to reflect on what happened and what the consequences may be for…
This roundup of the week will be a bit different than the usual because it will mostly be about CES.…
Welcome to 2026 in XR! I wish this will be a wonderful year for you all! My health is still recovering,…
It has come to that time of the year when I look back at what happened in the past months,…
At UnitedXR Europe, I couldn't miss visiting the booth of one of the most futuristic companies in our field: XPANCEO,…