• announcements
  • virtual reality

HitMotion: Reloaded has been launched on SideQuest!

I'm very happy to announce that HitMotion: Reloaded, the XR fitness game that we of New Technology Walkers are developing,…

  • augmented reality
  • virtual reality
  • week peek

The XR Week Peek (2021.06.14): Facebook buys BigBox VR and plans to sell 18-20M Quests in 2022, and much more!

I’m very tired because yesterday I was ironing out bugs on HitMotion: Reloaded together with the game designer Max until…

  • augmented reality
  • virtual reality
  • week peek

The XR Week Peek (2021.06.07): Facebook working on Quest 2 Pro, Nolo and Arpara announce new VR headsets, and more!

This week has not been very important for AR and VR: no major event has happened. BUT today is the…

  • augmented reality

The most important AR and VR news from F8 Refresh

The Keynote of Facebook F8 Refresh, the digital version of the usual Facebook F8 event, has finished some hours ago.…

  • virtual reality

Hints to face+eye tracking and Guardian Intrusion Detection found in Oculus Quest runtime

Facebook is working very hard to update fast the Oculus Quest runtime, adding always more features. And it is great…

  • virtual reality

Can the consumer Pico Neo 3 be used in the West?

While the Pico Neo 3 will be sold as an enterprise device in the West with the name of Pico…

  • augmented reality
  • virtual reality
  • week peek

The XR Week Peek (2021.05.31): UE5 released in Early Access, Lumus shows an impressive AR prototype, and more!

This has not been the most interesting week in AR, VR, but I think that in the next times we’ll…

  • interviews
  • virtual reality

Cix Liv talks about YUR and the competition with Facebook

Some weeks ago Facebook has released Air Link, a feature that the community was requesting for a lot of time.…

  • virtual reality

The sentences about XR I’m tired of hearing

There are some common sentences, statements, images, speculations that are continuously shared in the XR communities. Those things that get…

  • tutorials
  • virtual reality

How to build 64-bit Oculus Quest applications for App Lab

After I have written my post on how to handle unwanted permissions in Unity, many Oculus Quest developers asked me…