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  • virtual reality

All you need to know on Application SpaceWarp on Unity: how-to and review

At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2…

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  • virtual reality

Project Caliper: the journey of prototyping optimal controllers for VR

Today is a special day in Italy when families prepare the Christmas Tree, so I decided to publish a very…

  • augmented reality
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  • week peek

The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

I guess all companies have finished their important announcements before US Thanksgiving and now we are in a calm moment…

  • interviews
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Kristina Podnar: We must fight for our privacy and digital rights in XR

On the occasion of the XR Safety Week that will start next week, I had the pleasure of talking with…

  • interviews
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Marco Magnano on XR Safety Week, journalism, and the meta…

December, 6th will be the start day of XR Safety Week, an event that aims at fostering a healthy debate…

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Immersive Reality promotes inclusion amongst special needs pupils

Today I host a guest post from Immersive Reality, a UK-based company that immerses its users inside environments without the…

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  • week peek

The XR Week Peek (2021.11.29): Black Friday deals, investments in Niantic, and more!

Happy Thanksgiving! I hope that you all American friends have celebrated it with your families and have eaten a lot…

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Ekto VR hands-on: the craziest boots to walk in VR

One of my favorite demos at AWE has been with Ekto VR boots, which have probably been the craziest devices…

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The Importance of Hand Tracking UX Design

Today I take a break from my posts about AWE to host a guest post by Dejan Gajsek, Content Marketing…

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  • week peek

The XR Week Peek (2021.11.22): Quest maybe has sold 10 M units or maybe not, Roblox goes VR, and more!

I am back in Italy! The trip to the US has been incredibly interesting: I have met many amazing people…