• virtual reality

Women In VR: Let’s make VR a fairer place

On social media, I've read many times posts praising the role of women in VR: these posts, tagged with #WomenInVR,…

  • virtual reality

Valve’s Vive Knuckles Controllers revealed

Today is a good day: thanks to an online documentation update published by Valve and spotted by UploadVR, we're able…

  • virtual reality

E3 2017 quick round-up: Fallout 4 VR and little more

Last week there has been the Electronic Entertainment Expo (E3). Before that, everyone was waiting this exhibition, expecting some big…

  • devlog
  • virtual reality

Devlog: The Annoying Apple, Week #3-4

Another episode of my devlog, where I talk about my adventure in trying to develop a little game with my…

  • tracking sensors
  • virtual reality

Leap Motion full speed ahead on mobile platforms, emulates touch with sound

Yesterday I've published my post announcing some big news about Leap Motion. The most important of them is that Leap…

  • virtual reality

When we’ll see Vive 2 and Oculus Rift CV2?

I've just written a long post on Medium with all my speculations about when we'll see the next generation of…

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  • tracking sensors
  • virtual reality

Leap Motion focuses on SDK and embedded, 2nd-gen controller will not be sold separately

In December, Leap Motion has announced a new hardware, its 2nd generation version, with a companion mobile faceplate, that suited…

  • virtual reality

MANDT VR gives us great insights on VR filmmaking (and tells us which VR cameras are the best)

In the last days I've had the pleasure of having a talk about VR videos recording and streaming with MANDT…

  • startup
  • tutorials

What do do after you’ve had your VR startup killer idea

Some weeks ago I've subscribed to Quora and started answering lots of questions, especially in the virtual reality, startup and…

  • virtual reality

All you need to know about SteamVR Tracking 2.0… will it be the foundation of Vive 2?

Yesterday everyone was excited in talking about Apple entrance in the AR/VR world, while I was actually excited by another…