Is Kinect dead?

At Immotionar, we try to give full body avatar to the user using external sensors. At the moment we use Microsoft Kinect v2 for our prototype and the question that all people ask us is: Why do you use Kinect, if Kinect is dead? Well, I’m actually getting bored of answering this question… and that’s […]

Allumette Review

After having tried the wonderful Senza Peso and the too-short Lost, I decided to try another short animation movie called Allumette, by Penrose Studios. This is a little movie that you can look with your Oculus Rift and that talks about a story clearly inspired by The Little Match Girl of Hans Christian Andersen. If […]

Lost (by Oculus Studio) review

I tried Lost, a little movie by Oculus studio. And this is its little review. Oculus Studio is the content branch of Oculus and it is capable of making awesome things like Henry, the animation short movie telling the story of a cute hedgehog. So today I was very happy to try Lost, hoping that […]

Senza Peso review

After having read its name so many times, today I decided to try Senza Peso for Oculus Rift. Senza Peso is an artistic experience for Oculus Rift made by Kite & Lightning studio. Kite & Lightning is a VR studio that is out since a while and every title that they’ve made has proven to […]

Oculus Rift vs GearVR

After having talked you about the headset you should buy and having made a detailed comparison of GearVR vs Cardboard, today I want to highlight the difference between Oculus Rift and Samsung GearVR. Both headsets are high-end ones and both are produced with Oculus technologies. The key difference is that the first one is a […]

Some tips on public speaking

Public speaking is not easy. I discovered it the first day they made me say something in front of lot people. 2 years ago we as Immotionar made our first talk at the InternetOfThings event and Gianni at a certain point took the mic and put it in my hands… and I almost choked out. […]