The XR Week Peek (2026.09.21): Steam Frame launched for $1,059, Snap shows use cases for SPECS, and more!

It’s been a HUGE week for XR! The Steam Frame has been officially launched, and also the Snap Specs have been fully unveiled. And we are not stopping here, because this coming week we’re going to have Meta Connect! I think none of these announcements are going to radically change our space, but all of […]

Snap unveils new details about Specs: Use cases, AI assistant, enterprise support, cellular connectivity

After having unveiled its Specs glasses at AWE, today Snap has officially launched its glasses. And it has done that by unveiling new details about them, with a strong focus on the use cases of the device. Let me tell you what the company has announced today, with also my personal commentary about whether this […]

The XR Week Peek (2026.09.14): Steam Frame is launching, Meta Phoenix has been leaked, and more!

The next couple of weeks are going to be exciting: most probably Steam Frame is launching today, Snap Specs is launching on the 16th, and Meta Connect is on the 23rd. A lot of new AR/VR headsets and glasses are coming! Of course I will update you about all of this on my blog and […]

The XR Week Peek (2026.09.07): Steam Frame is getting a passthrough add-on, GPT-6 democratizes the creation of 3D content, and more!

This has been the week when the Unity Cube has come back into the spotlight it deserves. I updated it to the latest Meta SDK, and now it can go up to 240 Hz on Quest 3! It is the first (or one of the first) app on the Horizon Store to implement this feature. […]

The XR Week Peek (2026.08.31): VR was featured in GTA VI trailer, Quest 3 got a framerate boost, and more!

It’s the last day of August. The last day of what is usually considered a vacation month, before we start the busy period of XR product launches in September and October! So enjoy this last newsletter with more relaxed vibes, because I guess that from next week I’ll have a lot of work to do 🙂  (Btw, […]