Devlog: The Annoying Apple, Week #2

Welcome to the third episode of my devlog, where I talk about my adventure in developing a little zero-budget VR game in my free time, with game designer Max Ariani (if you missed last episode, you can find it here). Last time we understood we wanted to make a game having color as the main […]

Devlog: The Annoying Apple, Week #0

Today I just want to start a new category of blog posts: my devlog. I’ll keep you updated about a little project I’m doing and describe you the challenges I’m facing. It’s just an experiment that I’m doing for a month or so… you (my lovely readers) will tell me if you like this and […]