SIF: My reviews of Bonfire, Ello Echo, Home After War and Ayahuasca!
In today’s recap of my favorite experiences of Sandbox Immersive Festival, I will talk you about Baobab Studios‘s latest creation Bonfire, the cute Ello Echo, the harsh Home After War and the trippy Ayahuasca! If you are into immersive storytelling, I’m sure you will love these experiences…
Bonfire
Bonfire is a funny story by Baobab Studios. Baobab Studios is well-known in the VR ecosystem since it is the studio behind amazing VR experiences like “Invasion!”, “Crow: The Legend” and many others. Every creation of its has always been very interesting and Bonfire is no exception to this rule.
In Bonfire, you are a space scout that is visiting a planet to see if it is suitable for the life of
Your spaceship has some problems, so you crash on this planet. During the crash, your
After some funny moments with Debbie and Pork Bun (this is the name you give the alien), you will have to decide (SPOILER ALERT!) if you want the humankind to occupy this planet, killing all the existing creatures (including Pork Bun) or telling the HQ that this planet is not suitable, so mankind will have to look for another planet (if there will be one). The decision that you will take will change the final. Personally, I have decided to save Pork Bun… he was too cute!!
There have been mainly four reasons why I really loved Bonfire.
The first one is
The second one is the sense of “community” it fostered in me. I was sitting on a chair in real life and I was sitting next to the fire in VR. Around me, there was my robot Debbie and my new alien friend Pork Bun. Being there, eating with them, talking with them, playing with them around the virtual heat of the fire was really like an intimate experience. Especially because I loved them all: Debbie was nice with me and Pork Bun was overly cute, like a dog puppy. It was for me like being around a fire on the beach with some friends. This helped me a lot in creating a sense of commonality with the virtual characters, I really felt a bond with them.
The third one has been
They felt incredibly natural: at a certain point, the cute alien wanted to play fetch with me, so I started throwing him some cylinders similar to marshmallows. He ran and gave them back to me, and I had fun playing with him and this also increased my bond with him. But the best moment has happened when I faked launching one (as I sometimes do with dogs) and the alien reacted exactly like a real-life dog, looking in the direction I was pretending to throw it and then acting confused. I was amazed by it. When at a certain point, a big alien approached me and ate Debbie, my instinctive reaction has been the one of defending her, so I did what I would have done in real life, getting a big piece of wood from the bonfire and throwing it against the alien. And it worked! All these interactions, that were so similar to real life, increased a lot the sense of presence in me.
The fourth and last reason for which I loved this experience is
In my opinion, Bonfire is the best experience created by Baobab Studios until now. I sincerely advise you to watch it.
Ello Echo
Ello Echo is one of the cutest VR experiences I have tried at Sandbox Festival.
It is the story of a cute creature that lives on a little asteroid traveling in the outer space. Of course, he feels alone, so he tries to contact some other creatures in all possible ways: with his voice, with some messages in a bottle and with some big lights saying “Ello” to everyone that could see them. He never succeeds in his efforts, so he feels very lonely and sad. His struggle to find new friends take him to put even his life at risk, and then… well, I won’t tell you how it ends.
The story reminded
Ello Echo is a realtime rendered experience and it features cartoon graphics that are quite cute to watch. Everything seems made of play dough. He is very little and lovely as well… and this is why you will have a cuteness overload while watching it.
There are also some interactions to be performed: I don’t think that they are fundamental for the story (it could have been the same even with no interactions), but I appreciated the fact that they tried to do them in an original way. For instance, at a certain point, you have to wake the creature by screaming with your voice and this is something that is quite original in a VR experience (even if a bit
Ello Echo has not been my favorite experience at SIF, but for sure I loved spending my time in that.
Home After War
If Ello Echo was all about cuteness, Home After War was all about sadness. It is an experience that narrates you the problem of the “booby-traps” that have become common in war zones.
Home After War narrates the story of Ahmaied, an Iraqi man that has escaped from this home when ISIS has conquered Fallujah. When his city gets freed, he returns his home, to discover that his and all other people’s houses have been filled by “booby-traps”. These are rudimentary explosive traps made with all possible materials that the IS has put in all the houses of people that have gone away from the country.
This means that when
From a technical standpoint, Home After War features some interesting features. All the house of
For most of the experience, I wondered why this experience was in VR: this story could have been simply told with a 2D video and would have been interesting the same. Then, towards the end, I could see and hear the explosion of the booby-trap that has killed the sons of
Apart from the technical features, Home After War is astonishing for the efforts its creators put in realizing it. They flew to Fallujah, with all the logistic difficulties to go there. They listened to the stories that no one was interested in telling, because no one usually
Ayahuasca
Ayahuasca is a trippy VR experience. The experience has the same name
I had to experience Ayahuasca while
The visuals were well made and were quite creepy. I liked also the transitions between the various hallucinations… so maybe at a certain point you see skeletons, and various animations concerning them, then slowly these
The problem for me was that these virtual hallucinations were not associated with an altered state of mind, and the experience was not able to induce it via some kind of hypnotic techniques. This means that I watched 20 minutes of weird stuff without being drunk, high, hypnotized or whatever, so I found no sense in them. For this reason, I found Ayahuasca quite boring. Maybe the volunteers at SIF should have given us some bottles of beer before watching it to improve the experience. 😀
And that’s it! Have you tried these experiences? What is your opinion on them? Let me know here in the comments or on my social media channels!
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(Header Image by Baobab Studios)
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