Skip to content
The Ghost Howls
Homepage
  • Consulting
    • Advertising
    • AR VR Business Consulting
    • Immersive Experiences
  • About
    • About me
    • Contact
  • Subscribe

Category: Best articles

EXCLUSIVE leaked images of Pico 4 Controllers!

EXCLUSIVE leaked images of Pico 4 Controllers!

Last week, we were able to discover more info about the upcoming Pico headset thanks to the FCC filings of the “Pico 4” spotted by Janko Roettgers. Since I’m pretty interested in what Pico is doing, when I reported the news on my weekly roundup, I asked for any one of you in the community […]

July 31, 2022July 31, 2022
by Skarredghost
“Rock Life: The Rock Simulator” review: What the VR community asked for is here

“Rock Life: The Rock Simulator” review: What the VR community asked for is here

While yesterday the VR community was on fire because of the new anti-modding update of VRChat and the price rise of the Quest 2, I was discovering a little gem of VR gaming, suggested to me by my friend Dario of Cybermachine Studios. The game is called “Rock Life: The Rock Simulator” and it promises […]

July 27, 2022July 27, 2022
by Skarredghost
Mojo Vision CEO successfully wore a smart contact lens in his eye

Mojo Vision CEO successfully wore a smart contact lens in his eye

Today I report news that I’m pretty excited to write about: the CEO of Mojo Vision has worn in his eye a functioning smart contact lens and used it for around one hour. This is not 2050, but only 2022, and this sci-fi movie thing is really happening in front of us. Let me tell […]

June 28, 2022June 28, 2022
by Skarredghost
On|Metaverse: The lessons I learned organizing a physical event about VR

On|Metaverse: The lessons I learned organizing a physical event about VR

On Thursday, April 21st, in Italy there has been the first edition of the On|Metaverse Summit, an amazing hybrid event of which I have been a co-organizer. It’s been the first time I worked on such an ambitious conference, so let me tell you something more about it and about the lessons I’ve learned in […]

April 29, 2022May 1, 2022
by Skarredghost
Introducing Legverse – The First Metaverse For Legs [APRIL FOOL’S]

Introducing Legverse – The First Metaverse For Legs [APRIL FOOL’S]

There are times when small companies bring big innovations to our world. This is most probable during the evolution stage of a new technology: imagine what has happened for instance with Facebook, Youtube, and Netflix when the broadband Internet became widespread. Now, during the metaverse hype, we of New Technology Walkers have thought that it […]

April 1, 2022April 2, 2022
by Skarredghost
Mojo Vision smart contact lenses are now “feature complete”

Mojo Vision smart contact lenses are now “feature complete”

We are one step closer to having smart contact lenses. Mojo Vision, one of the most interesting startups in the XR market, has just announced that its smart contact lens prototype is now “feature complete”, reaching a new milestone in its product development timeline. In the remainder of the article, I will explain to you […]

March 30, 2022March 30, 2022
by Skarredghost
NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

On the occasion of the upcoming GTC, I had the opportunity of speaking with two very important people that work every day at innovating XR at NVIDIA: David Weinstein, Director of Virtual and Augmented Reality, and Gregory Jones, Director of Global Business Development/Product Management. I had an interesting chat with them about NVIDIA’s vision for […]

March 10, 2022March 10, 2022
by Skarredghost
My predictions for augmented reality in 2022

My predictions for augmented reality in 2022

After having written my predictions for virtual reality for this year, it’s time for me to dig into what is happening in the next months in augmented reality. As I always say about my predictions, I’m not sure they will turn out to be true (and honestly, many times this hasn’t happened), but for sure […]

February 4, 2022February 4, 2022
by Skarredghost
My predictions for virtual reality in 2022

My predictions for virtual reality in 2022

As always in January I like to play the speculation game and make my personal predictions for augmented and virtual reality for the new year (2022, in this case). The difference between the two is becoming always more blurred, but for this year I prefer keeping them separate because they still have different markets. I […]

January 25, 2022January 26, 2022
by Skarredghost
The best AR and VR news from CES 2022

The best AR and VR news from CES 2022

As it is a tradition of this blog, I’ve prepared a big roundup of the best news in XR from this year’s CES! For every piece of news, I’ll share with you a brief summary and one or more links to go deeper. I hope that this way, even if you lost the announcements from […]

January 11, 2022January 19, 2022
by Skarredghost
How to use Oculus Spatial Anchors in Unity to add persistent virtual objects to your physical world

How to use Oculus Spatial Anchors in Unity to add persistent virtual objects to your physical world

Fasten your seatbelts because today I’m going to publish for you an amazing new tutorial, this time on Oculus Spatial Anchors, a new experimental feature added to the Oculus SDK. With it, you will be able to add persistent virtual objects in an exact place of your physical world. Let me tell you everything you […]

January 5, 2022January 5, 2022
by Skarredghost

Posts navigation

Older posts
Newer posts
Latest
Trending
lynx r2 lens
augmented reality virtual reality week peek
The XR Week Peek (2026.03.16): Lynx is liquidating, Meta talks about the VR market at GDC, and more!
March 16, 2026March 16, 2026
groundhog day vr
virtual reality
The same things, always the same things
March 12, 2026March 12, 2026
ray ban meta glasses
augmented reality virtual reality week peek
The XR Week Peek (2026.03.11): Meta sued for the Ray-Ban Meta scandal, Steam Frame is now “coming soon”, and more!
March 11, 2026March 11, 2026
htc vive xr business
virtual reality
HTC reassures us it is still very active in the XR business
March 9, 2026March 9, 2026
virtual reality oculus touch avatar sdk tutorial user id
Best articles tutorials virtual reality
Getting started with Oculus Touch and Avatar SDK in Unity [Updated]
January 3, 2017July 28, 2017
all you need to know on oculus quest vr
Best articles virtual reality
Oculus Connect 5 mega round-up: all you need to know about Oculus Quest and the other announcements!
September 29, 2018October 3, 2018

Let’s work together

Advertisement & Affiliate

Play Hitmotion on your Quest!

hitmotion reloaded fitness vr

My projects

Immotionar full body VR kinect

Support me on Patreon!

Donate for The Ghost Howls on Patreon!

Scientific studies certify that if you donate for this blog on Patreon, your happiness will increase by 55%, your productivity by 32% and the average chance of meeting a Panda in your city by 77%.

Never say no to Pandas, donate even $1 a month for this blog to keep it alive!

Become a Patron!

Categories

  • announcements (76)
  • artificial intelligence (4)
  • augmented reality (602)
  • Best articles (131)
  • devlog (7)
  • interviews (113)
  • market (14)
  • Marketing (3)
  • off topic (4)
  • reviews (347)
  • sponsored (2)
  • startup (21)
  • success (19)
  • tracking sensors (33)
  • tutorials (97)
  • Uncategorized (9)
  • virtual reality (1,233)
  • week peek (343)

Another wonderful ad

fm duo virtual reality camera

This blog express my personal opinions about various stuff. None of the content of this website express the opinion of the company or the groups I belong.

Legal

  • Privacy Policy
  • Cookie Policy (EU)
  • Disclosure

Feed RSS

  • RSS - Posts
  • RSS - Comments
Copyright © 2022 The Ghost Howls by Skarred Ghost. All rights reserved. Design by: Infinite Officine
Manage Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
Preferences
{title} {title} {title}
The Ghost HowlsLogo Header Menu
  • Consulting
    • Advertising
    • AR VR Business Consulting
    • Immersive Experiences
  • About
    • About me
    • Contact
  • Subscribe