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Category: Best articles

EXCLUSIVE leaked images of Pico 4 Controllers!

EXCLUSIVE leaked images of Pico 4 Controllers!

Last week, we were able to discover more info about the upcoming Pico headset thanks to the FCC filings of the “Pico 4” spotted by Janko Roettgers. Since I’m pretty interested in what Pico is doing, when I reported the news on my weekly roundup, I asked for any one of you in the community […]

July 31, 2022July 31, 2022
by Skarredghost
“Rock Life: The Rock Simulator” review: What the VR community asked for is here

“Rock Life: The Rock Simulator” review: What the VR community asked for is here

While yesterday the VR community was on fire because of the new anti-modding update of VRChat and the price rise of the Quest 2, I was discovering a little gem of VR gaming, suggested to me by my friend Dario of Cybermachine Studios. The game is called “Rock Life: The Rock Simulator” and it promises […]

July 27, 2022July 27, 2022
by Skarredghost
Mojo Vision CEO successfully wore a smart contact lens in his eye

Mojo Vision CEO successfully wore a smart contact lens in his eye

Today I report news that I’m pretty excited to write about: the CEO of Mojo Vision has worn in his eye a functioning smart contact lens and used it for around one hour. This is not 2050, but only 2022, and this sci-fi movie thing is really happening in front of us. Let me tell […]

June 28, 2022June 28, 2022
by Skarredghost
On|Metaverse: The lessons I learned organizing a physical event about VR

On|Metaverse: The lessons I learned organizing a physical event about VR

On Thursday, April 21st, in Italy there has been the first edition of the On|Metaverse Summit, an amazing hybrid event of which I have been a co-organizer. It’s been the first time I worked on such an ambitious conference, so let me tell you something more about it and about the lessons I’ve learned in […]

April 29, 2022May 1, 2022
by Skarredghost
Introducing Legverse – The First Metaverse For Legs [APRIL FOOL’S]

Introducing Legverse – The First Metaverse For Legs [APRIL FOOL’S]

There are times when small companies bring big innovations to our world. This is most probable during the evolution stage of a new technology: imagine what has happened for instance with Facebook, Youtube, and Netflix when the broadband Internet became widespread. Now, during the metaverse hype, we of New Technology Walkers have thought that it […]

April 1, 2022April 2, 2022
by Skarredghost
Mojo Vision smart contact lenses are now “feature complete”

Mojo Vision smart contact lenses are now “feature complete”

We are one step closer to having smart contact lenses. Mojo Vision, one of the most interesting startups in the XR market, has just announced that its smart contact lens prototype is now “feature complete”, reaching a new milestone in its product development timeline. In the remainder of the article, I will explain to you […]

March 30, 2022March 30, 2022
by Skarredghost
NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

On the occasion of the upcoming GTC, I had the opportunity of speaking with two very important people that work every day at innovating XR at NVIDIA: David Weinstein, Director of Virtual and Augmented Reality, and Gregory Jones, Director of Global Business Development/Product Management. I had an interesting chat with them about NVIDIA’s vision for […]

March 10, 2022March 10, 2022
by Skarredghost
My predictions for augmented reality in 2022

My predictions for augmented reality in 2022

After having written my predictions for virtual reality for this year, it’s time for me to dig into what is happening in the next months in augmented reality. As I always say about my predictions, I’m not sure they will turn out to be true (and honestly, many times this hasn’t happened), but for sure […]

February 4, 2022February 4, 2022
by Skarredghost
My predictions for virtual reality in 2022

My predictions for virtual reality in 2022

As always in January I like to play the speculation game and make my personal predictions for augmented and virtual reality for the new year (2022, in this case). The difference between the two is becoming always more blurred, but for this year I prefer keeping them separate because they still have different markets. I […]

January 25, 2022January 26, 2022
by Skarredghost
The best AR and VR news from CES 2022

The best AR and VR news from CES 2022

As it is a tradition of this blog, I’ve prepared a big roundup of the best news in XR from this year’s CES! For every piece of news, I’ll share with you a brief summary and one or more links to go deeper. I hope that this way, even if you lost the announcements from […]

January 11, 2022January 19, 2022
by Skarredghost
How to use Oculus Spatial Anchors in Unity to add persistent virtual objects to your physical world

How to use Oculus Spatial Anchors in Unity to add persistent virtual objects to your physical world

Fasten your seatbelts because today I’m going to publish for you an amazing new tutorial, this time on Oculus Spatial Anchors, a new experimental feature added to the Oculus SDK. With it, you will be able to add persistent virtual objects in an exact place of your physical world. Let me tell you everything you […]

January 5, 2022January 5, 2022
by Skarredghost

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