How to use Kinect with HTC Vive

When I talk about the full body virtual reality system ImmotionRoom that we’re developing at Immotionar, the first question that people asks me is always “Why Kinect? Kinect is dead”. I’ve already answered to this question, explaining that yes, it is slowly dying, but Kinect is still the best off-the-shelf infrared body-tracking sensor that we […]

Leap Motion goes mobile

With a post written on its blog, Leap Motion has made a huge announcement: Leap Motion will go mobile. This should not sound as something completely new: Leap Motion already had some kind of Android SDK and some kind of mount that you could use with Cardboard. The problem of this solutions was that they […]

Is Kinect dead?

At Immotionar, we try to give full body avatar to the user using external sensors. At the moment we use Microsoft Kinect v2 for our prototype and the question that all people ask us is: Why do you use Kinect, if Kinect is dead? Well, I’m actually getting bored of answering this question… and that’s […]

How to use VRidge with Kinect

Yesterday I’ve told you what VRidge is and wrote a review about this cool product that lets you use virtual reality PC experiences with your Cardboard mobile headset. Today I want to focus on one of its features: the ability to use a Microsoft Kinect to emulate positional tracking of the headset: this way you […]