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Category: virtual reality

All you need to know on Application SpaceWarp on Unity: how-to and review

All you need to know on Application SpaceWarp on Unity: how-to and review

At Facebook Connect 2021, Meta has announced Application SpaceWarp, a new solution to boost the framerate of Oculus Quest 2 applications up to +70%. These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement […]

December 12, 2021December 12, 2021
by Skarredghost
Project Caliper: the journey of prototyping optimal controllers for VR

Project Caliper: the journey of prototyping optimal controllers for VR

Today is a special day in Italy when families prepare the Christmas Tree, so I decided to publish a very special post that is a big gift to the whole XR community. But the gift is not mine, but from the XR ergonomics expert Rob Cole, that has written an INCREDIBLE guest post about his […]

December 8, 2021December 8, 2021
by Skarredghost
The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

I guess all companies have finished their important announcements before US Thanksgiving and now we are in a calm moment where there is some news here and there, but nothing incredible. Probably we’ll hear new big shots fired at CES in January 2022. So yes, this roundup won’t be amazing… interesting, but not exciting. I know, […]

December 6, 2021December 9, 2021
by Skarredghost
Kristina Podnar: We must fight for our privacy and digital rights in XR

Kristina Podnar: We must fight for our privacy and digital rights in XR

On the occasion of the XR Safety Week that will start next week, I had the pleasure of talking with Kristina Podnar, who, together with Kavya Pearlman, will be the head of the track about “Privacy & Safety and Digital Human Rights”. Since she is an expert on these themes, I asked her some questions […]

December 4, 2021December 4, 2021
by Skarredghost
Marco Magnano on XR Safety Week, journalism, and the meta…

Marco Magnano on XR Safety Week, journalism, and the meta…

December, 6th will be the start day of XR Safety Week, an event that aims at fostering a healthy debate on some social themes surrounding XR, and at promoting safety, privacy, inclusion, and accessibility for everyone in our ecosystem. These are themes that have always been important to me, and that in my own small […]

December 3, 2021December 3, 2021
by Skarredghost
Immersive Reality promotes inclusion amongst special needs pupils

Immersive Reality promotes inclusion amongst special needs pupils

Today I host a guest post from Immersive Reality, a UK-based company that immerses its users inside environments without the use of VR headsets, but projecting the images of the virtual worlds on the walls of a room. I’ve found it interesting because they also use this setup to help children with certain disabilities that […]

December 1, 2021December 1, 2021
by Skarredghost
The XR Week Peek (2021.11.29): Black Friday deals, investments in Niantic, and more!

The XR Week Peek (2021.11.29): Black Friday deals, investments in Niantic, and more!

Happy Thanksgiving! I hope that you all American friends have celebrated it with your families and have eaten a lot of turkeys (or whatever vegan alternative), enjoying good times with your peers. If you were wondering, we in Italy do not celebrate Thanksgiving, but I would love one year to participate in its celebration hosted […]

November 29, 2021November 29, 2021
by Skarredghost
Ekto VR hands-on: the craziest boots to walk in VR

Ekto VR hands-on: the craziest boots to walk in VR

One of my favorite demos at AWE has been with Ekto VR boots, which have probably been the craziest devices that I’ve tried during the expo… and I totally loved them for it! Ekto VR Locomotion in VR is still an unsolved problem. Apart from the software solutions (e.g. teleportation, smooth locomotion), there are a […]

November 25, 2021December 4, 2021
by Skarredghost
The Importance of Hand Tracking UX Design

The Importance of Hand Tracking UX Design

Today I take a break from my posts about AWE to host a guest post by Dejan Gajsek, Content Marketing Manager at Circuit Stream. Dejan defines himself as “a huge marketing nerd”, that loves finding out what makes companies great and why. On his Linkedin profile, you can see that he has strong competencies in […]

November 23, 2021November 23, 2021
by Skarredghost
The XR Week Peek (2021.11.22): Quest maybe has sold 10 M units or maybe not, Roblox goes VR, and more!

The XR Week Peek (2021.11.22): Quest maybe has sold 10 M units or maybe not, Roblox goes VR, and more!

I am back in Italy! The trip to the US has been incredibly interesting: I have met many amazing people and tried many innovative devices, so I have been very satisfied with having gone there. I still miss a bit having a walk around University Street in Palo Alto and seeing a lot of young […]

November 22, 2021November 26, 2021
by Skarredghost
HaptX Gloves hands-on: one of a kind haptic device for VR

HaptX Gloves hands-on: one of a kind haptic device for VR

In my long streak of articles about my hands-on at AWE 2021 (I hope you are liking them!), today I want to tell you about my experience with HaptX, which was one of the most remarkable of my whole event! HaptX Gloves If you have been in the VR ecosystem for many years like me, […]

November 18, 2021November 18, 2021
by Skarredghost

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