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Category: virtual reality

The XR Week Peek: Facebook abandons BCIs, VR grows fast, and much more!

The XR Week Peek: Facebook abandons BCIs, VR grows fast, and much more!

It’s a nice summer day here in Italy, and I hope things for all of you are going well. I feel a bit weird because I’ve discovered yesterday that I’m the subject of nightmares for Celine Tricart, a well-renowned VR creator. I mean, I’m a ghost, so probably I should be fine with the idea […]

July 19, 2021July 19, 2021
by Skarredghost
Can you make a living out of AR and VR?

Can you make a living out of AR and VR?

Today I want to answer a question that from time to time people ask me: is it possible to make a living out of AR and VR? Can you just follow your passion, and pay the bills by creating XR-related content? Well, let me tell you my thoughts about this. The short answer is yes […]

July 16, 2021July 16, 2021
by Skarredghost
MightySkins skins for Oculus Quest 2 review

MightySkins skins for Oculus Quest 2 review

VR headsets are personal gadgets that we wear, and it is cool if we can make them even more personal with some customizations. This is the idea that MightySkins had, and now the company sells skins for Oculus Quest 2 for everyone to buy on its website. Discover with me how they are in this […]

July 15, 2021July 15, 2021
by Skarredghost
The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

Sorry if this newsletter is one day late. Probably I should tell you that I was busy with VR projects, but the truth is that I have been celebrating a lot lately, especially the recent victory of Italy in the Euro 2020 soccer championship. I have watched the final match with friends and we had […]

July 13, 2021July 13, 2021
by Skarredghost
How to implement Oculus Mixed Reality Capture in Unity

How to implement Oculus Mixed Reality Capture in Unity

Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. There are many good tutorials out there that explain to you how to create a video for an Oculus Quest experience that implements it, but there is very little documentation on […]

July 10, 2021September 6, 2021
by Skarredghost
Sam & Max: This Time It’s Virtual review: a fun and variated game

Sam & Max: This Time It’s Virtual review: a fun and variated game

On July 8th, Sam & Max: This Time It’s Virtual, one of the most awaited VR games of 2021, will be released on Oculus Quest (you can wishlist it here). It is the re-proposition of the famous duo Sam & Max, that was very popular in the 90s, but this time in a completely different […]

July 6, 2021July 6, 2021
by Skarredghost
The XR Week Peek (2021.07.05): Facebook to have $6B of losses for the VR business, investments in XR are on the rise, and more!

The XR Week Peek (2021.07.05): Facebook to have $6B of losses for the VR business, investments in XR are on the rise, and more!

It’s summertime, and as usual, during this part of the year, people think about going to the seaside more than about VR, and so the news to talk about are always fewer. So expect this and the following weeks to be a bit calmer for the XR ecosystem. I have some news to share about me […]

July 5, 2021July 5, 2021
by Skarredghost
Virtual Becomes Reality review: a tour of Stanford VR Lab

Virtual Becomes Reality review: a tour of Stanford VR Lab

Some days ago, the pioneer Virtual Human Interaction Lab in Stanford headed by the legend Jeremy Bailenson has published on Steam an experience called “Virtual Becomes Reality: A Stanford VR Experience”, that emulates the tour usually offered in-person in the physical location of Stanford. And I tried it for you. The Stanford VR Tour The […]

July 4, 2021July 4, 2021
by Skarredghost
Hand Tracking on Vive Focus 3: all you need to know

Hand Tracking on Vive Focus 3: all you need to know

After I have written my super in-depth review on the Vive Focus 3, HTC has finally enabled hands tracking on its device, so I decided to talk about it to you. In this post, I’m going to tell you how to implement hands tracking in Unity for the Vive Focus 3, how to enable it […]

July 2, 2021July 2, 2021
by Skarredghost
How HitMotion:Reloaded transitioned from an AR to a VR game

How HitMotion:Reloaded transitioned from an AR to a VR game

Two weeks ago, we of New Technology Walkers have launched HitMotion: Reloaded on SideQuest. This game has had a very long and interesting story (maybe one day I’ll write a long post about it), and it has lived various transitions, with the last one being from a passthrough AR game to a standard VR game. […]

June 30, 2021June 30, 2021
by Skarredghost
The XR Week Peek (2021.06.28): Blaston retreats on ads, Vive Focus 3 ships with positive reviews, and more!

The XR Week Peek (2021.06.28): Blaston retreats on ads, Vive Focus 3 ships with positive reviews, and more!

It’s that time of the week where you can read about the most important news of the past week in AR and VR again! Are you ready? Before starting, my friends at FXG and at Leenzee Games are promoting the Chinese mystery VR game A.D. 2047 and are offering to my readers an exclusive giveaway of […]

June 28, 2021June 28, 2021
by Skarredghost

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