Lenqiy aims at fostering creativity in Chinese kids with virtual reality

When I was in China, the last company I visited in Shanghai has been Lenqiy. This is another Vive-X company working in the educational sector and that has given me interesting insights into the educational ecosystem in China, that confirmed what I have learned speaking with Langzou and Judao.

An amazing day at HTC Vive, trying SteamVR multiroom, Vive Wireless Adapter and Vive Focus gesture tracking

Two days ago, I’ve been at HTC Vive Chinese headquarters in Beijing. It has been a really amazing day, where I have been able to try some amazing HTC tech demos (more on this later on! Don’t miss it!) and especially to talk with some special people. I’ve been able to speak with three companies […]

VR Waibao explains us the importance of VR remote collaboration tools

After my interviews with the VR educational companies Langzou and Judao, I’ve visited in Shanghai VR Waibao, that is working on a multipresence VR collaboration tool. There I’ve been received by Sam, a very smart man that has worked in the VR field for 20 years and that has spent various years of his life […]

Judao is a well established company offering VR education in China

During my trip to China, I’m visiting various VR startups in Shanghai and Beijing. In my previous article, I told you about a VR educational startup called Langzou, while today I’m introducing you another company in the same sector, called Judao. But while these companies work in the same field, they are completely different under […]

Langzou VR give us very interesting insights on XR education in China

As I’ve teased you in my previous blog post, in Shanghai I had the opportunity to speak with some interesting VR startups that are part of the Vive-X. This has been possible thanks to the kind support of Mister President and the whole HTC, that introduced me to these companies and let me visit them […]

7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem, exactly as room-scale did with the first HTC Vive. The reason is that eye tracking will enable a lot of new features in VR, like for instance: Foveated rendering, that will let VR experiences have more polygons and VR devices […]

Alvin Wang Graylin talks with me about Vive Focus, Vive Pro, China, and VR market

Today I want to talk with you about the interview I made with China Regional President of Vive, Mr. Alvin Wang Graylin. Yes, you’ve read it well, I interviewed for one hour the president of Vive China and I asked him about the recently announced Vive products, China XR ecosystem and VR in general. It […]