Interview with VRgineers: we want to push XR forward, but we’re not manufacturing a consumer XTAL

Yesterday I have described you my journey inside VRgineers, an interesting VR startup, and my hands-on with its high-FOV high-resolution XTAL headset. The device represents a glimpse into the future of virtual reality and I especially appreciated the crystal clearness of the display. It also features some flaws, like for instance the weight, that is […]

Interview to Eduardo Siman: virtual reality makes data visualization fun, we should all work together to make AR and VR to succeed

Some days ago, I have had the enormous pleasure of speaking with Eduardo Siman. Officially he is a VR angel investor, but he is much more than this: he is also an immersive technologies enthusiast and an influencer that can really foster healthy debates about the main questions that we all have around these technologies.

Varjo talks with me about its human eye resolution VR headset and its mixed reality add-on (that will be available at AWE 2019)

Varjo. If you follow the evolutions of the virtual reality ecosystem, for sure you know this name: it is a Finnish startup working on developing a headset that features human-eye resolution. They took an approach similar to foveated rendering, but actually developed in an original way. Instead of downgrading the areas of the screen that […]

Gamescom 2018 Day 3: Icaros made me exercise with fun in VR, Cybershoes made me walk in VR while seated and much more

Today has been my last day at Gamescom. It has been a long and interesting ride, where I tried cool innovative virtual reality hardware and I met awesome people. It has been really tiresome, but I loved it. This is the summary of this last day, that has been full of surprises. (If you haven’t […]