Oculus Tracker Update 1.12 makes Oculus a good guy again

After having criticized Oculus about its tracking issues and how its updates were making things even worse (unless you used Duct Tape, of course… duct tape fixes everything!), today I have to say “Bravo!” to its guys. The new Update they’ve released for the Rift, the 1.12, seems to have fixed lots of stuff: as […]

Gear VR 2017: remote is the new mouse

2 days ago with a post on its blog, Oculus announced the launch of the new Samsung Gear VR. As always, with respect to the older version it is more powerful, more comfortable, more epic, it has more compatible content and blah blah blah. Honestly despite all the marketing words, I’ve not seen that much […]

Oculus is interested in Augmented Reality?

Just a little thought about today news that I found most interesting: Oculus is seriously starting an augmented reality division. The news is quite strange because Oculus is a virtual reality company and while lots of people still confuse the two, AR and VR are two pretty different technologies. Furthermore, no one of the other […]

My opinion on Oculus using hackable cameras

Some days ago all the virtual reality world was talking about a single news: Oculus positional tracking cameras are actually hackable cameras. Epic virtual reality researcher Oliver Kreylos (we all love him) has managed to access the infra-red camera stream of Oculus cameras, doing strange stuff on Linux like re-compiling a loadable Kernel module and […]

Dear Angelica review

Friday evening I decided to have a look at the featured experience on the Oculus Store: Dear Angelica. I knew that this was some kind of 360-video experience, since there was a Sundance Film Festival in the corner of the tile… and I surely prefer interactive experiences. Furthermore in the description there was written that […]

Getting started with Oculus Touch and Avatar SDK in Unity [Updated]

Welcome to 2017! I wish to you all that this will be an astonishing year! In 2016 I left you with this video showcasing my first experiments with Oculus Touch, Avatar SDK, in cooperation with our ImmotionRoom full body system. As you can see in the video, there are female full body avatars made with […]

First experiments with Oculus Touch!

Today I’ve made first experiments with Oculus Touch and their companion SDK! It’s been super-interesting and I’ve learnt really a lot! I’ve also had some fun, but I found that there are some obscure things that I had to learn with trials&errors… so in the new year I’ll make a tutorial just for you my […]