Google Daydream, a little review

Thursday evening I was able to try for some minutes a Google Daydream headset, thanks to guys of GDG Torino that invited us of Immotionar at their Sognando La Realtà event. This is my very little review about it. If you have ever tried a Samsung GearVR headset… well, the experience is quite identical. Only […]

Unity VR Editor review

There’s been a lot of hype about game engines with VR editors in the last months. The first one has been Unreal Engine, showcasing a solution for HTC Vive (because at that time it was the only headset with proper VR controllers) and then of course Unity decided to do something similar, announcing a VR […]

Brush Up VR review

I was contacted by Games That Work to review their upcoming game Brush Up VR. The game will be released on February the 1st, just in time for National Children Dental Health Month, on SteamVR. Its price will be $0.99. Why should we care about “National Children Dental Health Month”? Because the game is about […]

NVIDIA VR Funhouse review

Some days ago I finally tried a game that every Vive owner has tried decades ago: Nvidia® VR Funshouse (The ® is super-fundamental, like the ™ in Monkey Island saga…). This is one of the most used games in VR showcases (along The Lab, Job Simulator and few other ones). VR Funhouse has been made […]

Street Champ VR review

Yesterday I played a bit with Street Champ VR,  a simple street-crossing VR game available for Oculus Rift and HTC Vive made by Romanian company Zynk software Srl. The goal of the game is pretty simple: cross the streets and try not to die :).  You are in this cartoon city and you have to […]

V: a super dashboard for virtual reality

Some days ago I was reading an interesting article on Road To VR about a new program called ‘V’, that proposes itself as a dashboard for virtual reality. After reading the article I got curious, so yesterday I decided to try it so i can review it for you. First thing that I found interesting […]

Lantern review

Some days ago, I’ve been contacted from 1C publishing studio for a possible review of one of their games: Lantern. I’ve said to myself “why not?” and so I played a bit with their game… and here you can find my honest review. Lantern is a relaxing experience for Oculus, Vive and OSVR: you can […]

Lost (by Oculus Studio) review

I tried Lost, a little movie by Oculus studio. And this is its little review. Oculus Studio is the content branch of Oculus and it is capable of making awesome things like Henry, the animation short movie telling the story of a cute hedgehog. So today I was very happy to try Lost, hoping that […]

Senza Peso review

After having read its name so many times, today I decided to try Senza Peso for Oculus Rift. Senza Peso is an artistic experience for Oculus Rift made by Kite & Lightning studio. Kite & Lightning is a VR studio that is out since a while and every title that they’ve made has proven to […]

Microsoft Hololens: a little review

Yesterday has been a super-day: thanks to epic Microsoft MVP Marco Dal Pino (which is also Intel Black Belt and other 1000 stuff like that), I’ve tried Microsoft Hololens for some minutes! It’s been so cool, considering that in Italy there are only more or less 10 Hololens… I’ve been so lucky (thanks Marco, I […]