Some photos of the SteamVR 2.0 base stations taken from their FCC filing

Since the first time we’ve heard about SteamVR tracking 2.0, we all want to play a bit with it, since it offers a lot of interesting improvements over its 1.0 counterpart, like: Reduced price of the tracking solution; Improved robustness against interferences; Possibility to use more than 2 base stations, so it is possible to […]

Leap Motion full speed ahead on mobile platforms, emulates touch with sound

Yesterday I’ve published my post announcing some big news about Leap Motion. The most important of them is that Leap Motion is now completely focused in being embedded into standalone virtual reality headsets (particularly the ones implementing the Snapdragon 835 reference design) and no more in selling controllers. This will mean that its new and […]

All you need to know about SteamVR Tracking 2.0… will it be the foundation of Vive 2?

Yesterday everyone was excited in talking about Apple entrance in the AR/VR world, while I was actually excited by another news: the upgrade of Lighthouse tracking of SteamVR. After having leaked various previews in the last months, Valve has officially announced the upgrade with a community post. Let’s see together what this announcement is and […]