Infinadeck first impressions: hands-on the treadmill from Ready Player One

After more than 5 years that I’ve been dreaming about it, I’ve finally been able to try the Infinadeck, the omnidirectional treadmill that seems taken from Ready Player One. Here are my first impressions from my short session with it at AWE! [As usual, since I’ve just tested the device once for a few minutes, […]

The XR Week Peek (2025.06.09): Apple announces a lot of visionOS updates, Meta may release a lightweight headset, and more!

Hello everyone from the Los Angeles area! I’m back in the US for AWE, and I’m very excited to start this new adventure today! As usual, I will be your eyes there and I will report to you everything interesting that I see there. If there is something you are curious about, let me know, […]

My interview with Play For Dream about their headset, Android XR, enterprise licensing, China, and more!

During my trip to China, one of the most interesting things was visiting the Chinese headquarters of Play For Dream (the company is actually based in Singapore, but has a strong presence in Shanghai). There, I have been able to ask the company some interesting questions about their present and their future. Among these questions, […]

The XR Week Peek (2025.06.02): Anduril and Meta become partners, MIXED magazine closes, and much more!

Today is the day we celebrate the Italian Republic, so theoretically I should be on holiday, but actually I’m here, writing this article to inform you about the most interesting things that have happened in XR in the past week!  As usual, I will be very informative for you all, my human readers, but it seems […]

The XR Week Peek (2025.05.27): Meta overhauls the Quest UI, Apple may launch its glasses in 2026, and more!

I’m back in Italy, after my two-week trip to China (where I had a troubled story with my Quest). I’m happy to be back eating pasta, but I will miss the small restaurants with delicious Asian food that I had close to my place in Shenzhen. Now I’m staying a bit here, and then, as […]

The XR Week Peek (2025.05.21): Google teases its smartglasses, Valve Deckard gets an unexpected leak, and more!

Hello from Shenzhen, China! This is the last city of my Chinese trip, and together with some very interesting discussions I’m having with people here and some new great friends I’m making, I’m also enjoying a lot of Chinese food, since my B&B is in a part of the city full of small local restaurants. […]

Unity Multiplayer Play Mode & VR: why you must use it… and some life-saving tips!

Recently, I got quite a few projects to do involving multiplayer. One thing that is making my life much easier is the new Unity Multiplayer Play Mode. Let me tell you what it is, why you should use it, and some tips that may be helpful for you, like, for instance, how to use it […]

Udexreal UDCAP hands-on: very thin tracking gloves for VR

At the VR AR Expo China, I had the opportunity to try Udexreal’s incredibly thin tracking gloves. Keep reading for my whole first impressions! Udexreal UDCAP VR Glove Udexreal is a Chinese company that proposes a tracking glove called UDCAP. The peculiarity of this glove is that it is (according to the company) the most […]