VR Killer application is VR itself

Since when virtual reality started this revolution thanks to Palmer Luckey Kickstarter campaign, we all started appreciating how much it is cool because it can trigger us lots of emotions or makes us live amazing adventures. The problem is that these experiences are all beautiful-enough, but no one makes us say “BAM! This is what […]

Devlog: The Annoying Apple, Week #0

Today I just want to start a new category of blog posts: my devlog. I’ll keep you updated about a little project I’m doing and describe you the challenges I’m facing. It’s just an experiment that I’m doing for a month or so… you (my lovely readers) will tell me if you like this and […]

A talk about VR arcades with Springboard VR

I got in touch with Will Stackable of Springboard VR, a company building a dedicated platform for VR arcades. He got my interest telling me “We’re now the largest arcade platform outside of Asia… and we’re talking with innovative companies like ADVR to figure out how to connect the dots between arcade customers and major […]

The uncertain future of the Gear VR headset

Today I just want to tell you some shower thoughts that came to my mind while I was talking with Michela, an universtity student that is making research on the Samsung Gear VR market. She made some questions to me about the mobile headsets and their market… and this took me to question the future […]