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Tag: vr

Has the Valve Index (and its controllers) reliability issues?

Has the Valve Index (and its controllers) reliability issues?

The Valve Index is one of the VR headsets of the moment. Thanks to its supreme design (that fostered very positive reviews) and the hype created by Half-Life: Alyx, it is gone sold-out in all the 31 countries it is sold in. When I reviewed it, I praised it as probably the best headset I […]

January 18, 2020January 18, 2020
by Skarredghost
All the best AR VR news from CES 2020

All the best AR VR news from CES 2020

Last week there has been the CES, maybe the biggest technology show of the year. As it is a tradition of this blog, I have read everything I could about the AR and VR technologies showcased there, and I’ve condensed all the news in a single article, that you can skim fast until you find […]

January 14, 2020January 14, 2020
by Skarredghost
The XR Week Peek (2020.01.13): Zuckerberg shows his vision for the next decade, Vive Pro discounted to $600 and more!

The XR Week Peek (2020.01.13): Zuckerberg shows his vision for the next decade, Vive Pro discounted to $600 and more!

It’s been the week of CES, and we’ve got many news and articles about AR and VR in these days! Actually, I’m writing another article with the best news from CES, so I’m just writing few lines about it here, and then I will focus on the few most important non-CES news from this week. […]

January 13, 2020January 13, 2020
by Skarredghost
Stereopsia report / 2: hands-on with Lenovo Mirage AR, and many storytelling VR experiences!

Stereopsia report / 2: hands-on with Lenovo Mirage AR, and many storytelling VR experiences!

In this second and last post about my experience at Stereopsia in Bruxelles, I will focus more about creative and storytelling experiences. If you lost the first part, that was more about XR companies, you can check it out here. Lenovo Mirage AR I was so happy to try a Lenovo Mirage AR headset because […]

January 11, 2020January 11, 2020
by Skarredghost
Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

Stereopsia report / 1: hands-on with Presenz, Antilatency, full-body on Quest and more!

One month ago, I’ve participated in the Stereopsia event in Bruxelles (Belgium) to perform a talk about how to organize an event in virtual reality. I realized that I have never described to you my experience there, so let me write a cool summary for you all! The summary will be split in two parts: […]

January 9, 2020January 12, 2020
by Skarredghost
The XR Week Peek (2020.01.16): CES is coming, Abrash predicts AR to substitute smartphones in 2040 and more!

The XR Week Peek (2020.01.16): CES is coming, Abrash predicts AR to substitute smartphones in 2040 and more!

This is the first roundup of news of this new year, and to signal a change with the past, I’ve changed the name from “VR Week Peek” to “XR Week Peek”, because, hey, I like talking about all immersive technologies and not only Virtual Reality. I feel that this year will be full of big changes […]

January 6, 2020January 6, 2020
by Skarredghost
How to get started with Oculus Quest hands tracking SDK in Unity

How to get started with Oculus Quest hands tracking SDK in Unity

Welcome to 2020! I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! In this tutorial, I will teach you how to download […]

January 3, 2020January 6, 2020
by Skarredghost
The Potato 4K is the worst VR headset of 2019

The Potato 4K is the worst VR headset of 2019

It’s the last day of 2019, and it’s time for every website to give awards about the best VR game, the best VR headset and whatever category that comes to the mind of the journalists. But no one ever talks about the worst, so to close the year with a smile, let me talk about […]

December 31, 2019December 31, 2019
by Skarredghost
The Ghost Howls’s VR Week Peek (2019.12.29): VR adoption is increasing, Teslasuit launches its haptic gloves and much more!

The Ghost Howls’s VR Week Peek (2019.12.29): VR adoption is increasing, Teslasuit launches its haptic gloves and much more!

Happy Holidays and have a fantastic new year you all! I wish you a wonderful 2020! Of course, not much has happened in the VR field in these days, because most VR companies are in vacations, and VR journalists are not writing many posts as well (in these days, we just see a lot of fluff […]

December 29, 2019December 29, 2019
by Skarredghost
Viveport Streaming review and comparison with Oculus Link

Viveport Streaming review and comparison with Oculus Link

Finally I have been able to try Viveport Streaming, the solution that lets you use your Vive Focus Plus to play PC VR games via Wi-Fi streaming. I made various tests and so I can not only review it, but also compare it with its competitor solution, the Oculus Link. Are you intrigued? Viveport Streaming […]

December 27, 2019January 6, 2020
by Skarredghost
How to develop a mixed reality experience on the Vive Focus

How to develop a mixed reality experience on the Vive Focus

Ho ho ho! Christmas is coming and it is time for me to make a gift to the whole XR community, letting everyone create augmented and mixed reality experiences for the Vive Focus (Plus or the original one)! More than one year ago, I published a post entitled “How to create an Augmented Reality app […]

December 24, 2019December 29, 2019
by Skarredghost

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