Some photos of the SteamVR 2.0 base stations taken from their FCC filing

Since the first time we’ve heard about SteamVR tracking 2.0, we all want to play a bit with it, since it offers a lot of interesting improvements over its 1.0 counterpart, like: Reduced price of the tracking solution; Improved robustness against interferences; Possibility to use more than 2 base stations, so it is possible to […]

Alvin Wang Graylin talks with me about Vive Focus, Vive Pro, China, and VR market

Today I want to talk with you about the interview I made with China Regional President of Vive, Mr. Alvin Wang Graylin. Yes, you’ve read it well, I interviewed for one hour the president of Vive China and I asked him about the recently announced Vive products, China XR ecosystem and VR in general. It […]

SteamVR tricks: how to maximize your game area and use multiple vives in the same room

At the CES 2018 (if you lost the news about it, read this post of mine where I summarize them all) HTC Vive has presented the Vive Pro, that has lots of fantastic features and among these ones, there is the use of SteamVR Tracking v2. All this talking about Vive and Vive tracking has […]