Happy (virtual reality) Easter everyone!

I wish all of you, my amazing readers, to have a marvelous Easter with all your family and friends! If in your culture you don’t celebrate Easter, well, I wish you a fantastic April the 16th to live with all people you like the most. Here we celebrate Easter opening chocolate eggs and eating lots […]

How to play Cardboard apps with Gear VR

A little article to talk to you about a small trick that may be useful in your virtual reality innovator’s life. You have a Gear VR and you have a Cardboard (no, I’m not making something like Pikotaro…) and suddenly you start wondering: why can’t I use my Gear VR as a Cardboard? Gear VR […]

In.Block review: a nice 3D prototyping app for Oculus

In this period, an idea popped into my mind: why can’t I develop an app for fast 3d prototyping in VR? I know that there are cool drawing apps like Oculus Medium or Quill, with which awesome products have been made (fantastic Dear Angelica experience has all been made with Quill), but I wanted something […]

Make WebVR development easy with Rodin

As a response to my article about my sad experience with WebVR, I got in touch with some guys working on a interesting framework to make WebVR development easy. After some email exchange, I thought it was a good idea to talk about their product, that is called Rodin. What is Rodin? Well, they say […]