Skip to content
The Ghost Howls
Homepage
  • Consulting
    • Advertising
    • AR VR Business Consulting
    • Immersive Experiences
  • About
    • About me
    • Contact
  • Subscribe

Category: tutorials

How to activate AR in your Oculus Quest Home Menu

How to activate AR in your Oculus Quest Home Menu

Today I was reading Upload VR, and I’ve found a very interesting article by David Heaney stating that now it is possible to use your real environment as your Oculus Quest Home environment. I immediately got excited, because this meant that the Oculus Quest has now some augmented reality functionalities! I tried this new feature, […]

April 18, 2020April 18, 2020
by Skarredghost
How to view your 3D models in VR in Blender

How to view your 3D models in VR in Blender

Some days ago, the popular opensource 3D modeling software Blender has launched a new VR view tool to let you see your 3D scene in VR! You could already use Blender in XR with the MARUI plugin, but here we’re talking about the official support by the Blender Foundation, that comes with version 2.83. All […]

April 10, 2020April 10, 2020
by Skarredghost
How to activate Oculus Quest’s Multiwindow Browser, Passthrough Shortcut, and New Home UI (+ review)

How to activate Oculus Quest’s Multiwindow Browser, Passthrough Shortcut, and New Home UI (+ review)

Last week, Oculus has distributed a very interesting v15 Runtime update for the Oculus Quest, bringing with it some very interesting features like: Multiwindow Browser A complete overhaul of the Home Menu UI Fast-activated passthrough. Let me show you in this post what are these features, how you can activate them, and my hands-on impressions […]

March 31, 2020March 31, 2020
by Skarredghost
Quick Fix: how to use ONLY the trigger to interact with the UI of the Oculus Go/Quest in Unity

Quick Fix: how to use ONLY the trigger to interact with the UI of the Oculus Go/Quest in Unity

Today I want to talk about a quick fix that may interest all the Oculus Go and Oculus Quest Unity developers that employ the plain Oculus Unity Plugin from the asset store to develop their VR experiences. If you are in this category of people, you may find yourself in the unpleasant situation where you […]

February 19, 2020February 19, 2020
by Skarredghost
Hacking the Oculus Quest: how to show Android Settings, Alarm and more!

Hacking the Oculus Quest: how to show Android Settings, Alarm and more!

Today I’ve played around with Oculus Quest, trying to hack it a bit via command-line tools (ADB), hoping to activate some cool features. I’ve made some interesting discoveries, and of course, I want to share them with you, the VR community! Caveat Before you read, a little warning: try the things described below at your […]

February 4, 2020February 4, 2020
by Skarredghost
How to get started with Oculus Quest hands tracking SDK in Unity

How to get started with Oculus Quest hands tracking SDK in Unity

Welcome to 2020! I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! In this tutorial, I will teach you how to download […]

January 3, 2020January 6, 2020
by Skarredghost
How to setup Oculus Link and solve some of its common problems

How to setup Oculus Link and solve some of its common problems

These days, I am experimenting a lot with Oculus Quest because of its new amazing features. One of these is the Oculus Link, that lets you connect your Quest to your PC and use it as a PC VR headset. In my review, I highlighted how I liked it, even if it needs some improvements, […]

December 23, 2019December 23, 2019
by Skarredghost
How to enable hands tracking on your Oculus Quest

How to enable hands tracking on your Oculus Quest

The Oculus Quest is getting lots of cool updates in these weeks, and after the Oculus Link that lets you use the Quest as a PC VR headset, now we have also the possibility to use our bare hands to control the UI of the device. But how can you enable or disable hands tracking […]

December 20, 2019December 20, 2019
by Skarredghost
15 things to keep in mind if you have to showcase your VR game in China

15 things to keep in mind if you have to showcase your VR game in China

Last week I have taken part in the WCVRI exhibition in Nanchang, China. We of New Technology Walkers have taken there our MR fitness game HitMotion: Reloaded, and made hundreds of people try it. It has been the first time for me having a booth in a so distant and different country like China, and […]

October 28, 2019October 29, 2019
by Skarredghost
How to update your Oculus Quest (manually or automatically)

How to update your Oculus Quest (manually or automatically)

Last week, I published my post about the latest update of Oculus Quest that provides new interesting features like Passthrough+ and 3 DOF mode. After that article, some people have asked me how to update the Quest so that to try these features as well, so I’m writing a complete tutorial to teach you how […]

October 7, 2019October 14, 2019
by Skarredghost
How to get started with nReal glasses development in Unity

How to get started with nReal glasses development in Unity

The nReal glasses are one of the most interesting AR gadgets of this year. They have been revealed at CES, and I have personally tried them in Beijing some months ago, and in my review, I highlighted how they are not only very light and trendy, but they can also provide very bright holograms. If […]

September 7, 2019September 8, 2019
by Skarredghost

Posts navigation

Older posts
Newer posts
Latest
Trending
xreal xbx glasses
augmented reality virtual reality week peek
The XR Week Peek (2026.06.01): Apple wants to conquer the eyewear market, Meta plans to launch 4 smartglasses, and more!
June 1, 2026June 1, 2026
4d views concert awe preview
augmented reality virtual reality
An exclusive preview of 5 companies exhibiting at AWE USA 2026
May 28, 2026May 28, 2026
huawei ai glasses hands on impressions
augmented reality reviews
Huawei AI Glasses hands-on: exclusive impressions from my hands-on in China
May 26, 2026May 26, 2026
intelligent eyewear google android xr
augmented reality virtual reality week peek
The XR Week Peek (2026.05.25): Google shows its glasses, Snap Specs may cost $2500, and more!
May 25, 2026May 25, 2026
virtual reality oculus touch avatar sdk tutorial user id
Best articles tutorials virtual reality
Getting started with Oculus Touch and Avatar SDK in Unity [Updated]
January 3, 2017July 28, 2017
all you need to know on oculus quest vr
Best articles virtual reality
Oculus Connect 5 mega round-up: all you need to know about Oculus Quest and the other announcements!
September 29, 2018October 3, 2018

Let’s work together

Advertisement & Affiliate

Play Hitmotion on your Quest!

hitmotion reloaded fitness vr

My projects

Immotionar full body VR kinect

Categories

  • announcements (76)
  • artificial intelligence (5)
  • augmented reality (619)
  • Best articles (131)
  • devlog (7)
  • interviews (114)
  • market (14)
  • Marketing (3)
  • off topic (4)
  • reviews (354)
  • sponsored (2)
  • startup (21)
  • success (19)
  • tracking sensors (33)
  • tutorials (97)
  • Uncategorized (9)
  • virtual reality (1,257)
  • week peek (355)

Support me on Patreon!

Support The Ghost Howls!

This blog requires me a lot of effort to keep it alive: the time to write the articles, the money to travel to events to try the latest hardware, and so on.

I provide all my insights about the industry for free. And I rarely do affiliations or sponsored posts, because I want to be as objective as possible.

Donations are the best way to support my efforts. If this blog is being useful for you, please consider DONATING ON MY PATREON. Thank you!

Become a Patron!

This blog express my personal opinions about various stuff. None of the content of this website express the opinion of the company or the groups I belong.

Legal

  • Privacy Policy
  • Cookie Policy (EU)
  • Disclosure

Feed RSS

  • RSS - Posts
  • RSS - Comments
Copyright © 2022 The Ghost Howls by Skarred Ghost. All rights reserved. Design by: Infinite Officine
Manage Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
Preferences
  • {title}
  • {title}
  • {title}
The Ghost HowlsLogo Header Menu
  • Consulting
    • Advertising
    • AR VR Business Consulting
    • Immersive Experiences
  • About
    • About me
    • Contact
  • Subscribe