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Category: virtual reality

Hands-on XCOM Labs streaming… and more from AWE!

Hands-on XCOM Labs streaming… and more from AWE!

There is one last experience I want to tell you about from my trip to AWE USA a few months ago: the time I visited XCOM Labs to try its remote rendering solution! XCOM Labs A few friends of mine suggested I visit the booth of XCOM Labs, so I booked a meeting to try […]

July 20, 2022July 20, 2022
by Skarredghost
The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

Another week passed by, with lots of working stress and constant high temperature… but at least I had a fun time eating the biggest ice cream cone I’ve ever had! The inner child inside me is very happy about that.  Ok, enough talking about ice creams, let’s talk about XR! Top news of the week Magic Leap […]

July 18, 2022July 18, 2022
by Skarredghost
How to build and run OpenXR applications in Unity

How to build and run OpenXR applications in Unity

After a long time with my lovely Unity 2019.4 LTS, I have decided it was time to switch to something new, not to miss the new features that Unity has implemented these years. I have so started using Unity 2021.3 LTS (2021.3.5 to be exact) and experimenting with it. One of the new features offered […]

July 14, 2022July 14, 2022
by Skarredghost
The XR Week Peek (2022.07.11): Meta removes Facebook login on Quest, Cambria may launch without controllers, and more!

The XR Week Peek (2022.07.11): Meta removes Facebook login on Quest, Cambria may launch without controllers, and more!

I send you all a big hug for the beginning of this new week! I hope this news roundup may give you some interesting info about XR… and also some smiles 🙂 Enjoy your summer! Top news of the week Meta to substitute mandatory Facebook account with mandatory Meta account on Quest This week finally Meta has given […]

July 11, 2022July 11, 2022
by Skarredghost
What the EU Digital Markets Act may mean for XR

What the EU Digital Markets Act may mean for XR

A few days ago, the European Parliament has passed the law of the Digital Markets Act, which is meant to regulate the power of the American tech giants. It can be a game-changer for the whole digital world, so I thought it was worth sharing my thoughts about what it could mean for XR. Digital […]

July 9, 2022July 9, 2022
by Skarredghost
My doubts about the Apple headset and mainstream VR

My doubts about the Apple headset and mainstream VR

The hype for the Apple visor is very high, and everyone is waiting for it as a kid waits for Christmas. Poised to arrive around January 2023, it is considered by many the savior of XR, the hardware that will show the real possibilities of immersive realities and make finally VR mainstream. I was thinking […]

July 6, 2022July 6, 2022
by Skarredghost
The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

Today is the 4th of July, an important day for all my friends from the US! I wish all my American friends to celebrate well.  I want to dedicate this newsletter article to my friend Mathew Olson, who at The Information kickstarted the “Reality Check”, a newsletter about XR which I received 3–4 times a week […]

July 4, 2022July 4, 2022
by Skarredghost
Mary Matheson speaks about storytelling in VR and the importance of 360 movies

Mary Matheson speaks about storytelling in VR and the importance of 360 movies

A few weeks ago I had the enormous pleasure of speaking with Mary Matheson, an award-winning director of traditional and VR movies, and talk with her for around half an hour all about storytelling in VR. She told me why she thinks that 360 movies are still relevant, what are the differences between shooting a […]

July 1, 2022July 3, 2022
by Skarredghost
VR Rock magnetic lenses for Quest 2 review

VR Rock magnetic lenses for Quest 2 review

Today I publish a review about the magnetic lenses for Meta Quest 2 sold by VR Rock, a Chinese company selling accessories for VR headsets. Since I have no need for prescriptions, I have tested the anti blue light lenses with no prescription. Unboxing This has been one of my easiest unboxings ever: inside the […]

June 30, 2022June 30, 2022
by Skarredghost
The XR Week Peek (2022.06.27): Meta shows its R&D prototypes, Apple shows nothing as usual, and much more!

The XR Week Peek (2022.06.27): Meta shows its R&D prototypes, Apple shows nothing as usual, and much more!

It’s hot and the drought is creating some issues here in northern Italy. But I had a nice weekend, plus I’ve been chosen by Onalytica as one of the top 5G+XR influencers on Linkedin, so I think of this and I stay happy. Top news of the week Meta showed prototype headsets from its R&D department […]

June 27, 2022June 27, 2022
by Skarredghost
Conquest VR preview: high-quality audio comes to Quest

Conquest VR preview: high-quality audio comes to Quest

At AWE, I have finally been able to try the upcoming Conquest VR audio accessory. It’s a while since I know about this project, because the CEO of the company, Raghu Bathina, is one of my patrons, and so I was very happy to finally be able to try this interesting device. Discover it with […]

June 21, 2022June 21, 2022
by Skarredghost

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