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Category: virtual reality

The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

Happy Autumn everyone! The sun is shining less these days for me, but my passion for VR keeps me warm everyday! Here you are the best AR/VR news for the week that has just finished. Top news of the week The debate on Facebook and the Quest 2 continues This week we had no big news […]

September 28, 2020September 28, 2020
by Skarredghost
How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

Hello everyone! Today’s post is a bit technical, but it will help some VR devs out there to have fewer headaches. It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit, that under the new XR Plugin Management in Unity are not working […]

September 25, 2020February 20, 2021
by Skarredghost
BISim tells us how XR is relevant for the Army

BISim tells us how XR is relevant for the Army

Military simulations are one of the fields where virtual reality has always been an important technology, even before that VR had its new renaissance in 2012. In fact, in the XR communities, there are many esteemed members that are army veterans (like John Westra or Tony Rogers). That’s why when I had the opportunity of […]

September 24, 2020September 24, 2020
by Skarredghost
The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

What an exciting week for technology, with the Facebook Connect, PS5 price announcement, Apple event and the release of RTX30 graphics cards! Wow! What a time to be alive! In the VR space we had little news apart from the Facebook Connect, so this roundup will be very short… but we had enough news with the […]

September 21, 2020September 21, 2020
by Skarredghost
All you need to know on the Facebook Connect (OC7)

All you need to know on the Facebook Connect (OC7)

The Facebook Connect is over, and as we had imagined, it has been a very important conference with many announcements, with the most important of all being the release of the Quest 2. Wouldn’t it be cool if someone could summarize all the most important announcements in a single post? Well, your favorite ghost has […]

September 20, 2020September 27, 2020
by Skarredghost
5 Top Highlights from Facebook Connect keynote

5 Top Highlights from Facebook Connect keynote

Some hours ago the Facebook Connect keynote has finished, so I think it is time to do a quick recap of the most important news announced there. This post is just a short summary of the best of the announcements until now, in case you missed it and you wanted to catch up with the […]

September 16, 2020September 17, 2020
by Skarredghost
My predictions for the Facebook Connect

My predictions for the Facebook Connect

Tomorrow is the big day of the Oculus Connect 7, which has now been sadly rebranded as Facebook Connect. Every year, Oculus has always made astonishing announcements during this yearly event, and we are sure that this year will be no exception to this rule. But what can we expect from it? Let me make […]

September 15, 2020September 15, 2020
by Skarredghost
The XR Week Peek (2019.14.09): a new powerful Vive Focus appears, Facebook Connect is coming, and more!

The XR Week Peek (2019.14.09): a new powerful Vive Focus appears, Facebook Connect is coming, and more!

This week has been incredible for me because of the Venice VR Expanded worlds on VRChat I have developed with the VRrOOm team. It’s been a great adventure, and I’m very proud of having been part of it. I hope you have found the time to visit it! This week in VR had interesting news as […]

September 14, 2020September 14, 2020
by Skarredghost
The MetaMovie review: Theater meets Virtual Reality in a fun adventure

The MetaMovie review: Theater meets Virtual Reality in a fun adventure

Yesterday at the Venice VR Expanded festival, I finally managed to try “The MetaMovie”, an experience of improvisational theater in VR. I already talked about this project many months ago, when I interviewed its creator Jason Moore and was intrigued by this project, and now I’ve finally been able to experience it. I have to […]

September 11, 2020September 11, 2020
by Skarredghost
The XR Week Peek (2020.09.07): new Quest is coming at $299 and $399, NVIDIA RTX3070 is powerful and affordable and more!

The XR Week Peek (2020.09.07): new Quest is coming at $299 and $399, NVIDIA RTX3070 is powerful and affordable and more!

This fall promises to be very interesting for AR and VR, and in this first week of September we had many interesting XR news that are going to heat up the competition in the space! But before talking about it, let me invite you once more to visit the Venice VR Expanded virtual worlds that we […]

September 7, 2020September 7, 2020
by Skarredghost
9 practical lessons for VR events that I’ve learned developing Venice VR Expanded

9 practical lessons for VR events that I’ve learned developing Venice VR Expanded

These are the days of the Venice Film Festival, one of the most important movie festivals in the world. In the last few years, this festival has always had a section dedicated to VR, that according to many was incredibly well-curated. This year, the Venice VR event, called Venice VR Expanded, is going to be […]

September 4, 2020September 4, 2020
by Skarredghost

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