Wireless Vive is now a reality

I talked a lot about how headsets wire is a big issue in virtual reality. I talked about standalone headsets and about HTC project to make Vive wireless. We were all thinking that this was only experimental research, when yesterday HTC made the big announcement: you can buy a device to make your Vive wireless! […]

The difference between presence and immersion

Today I was talking with my friend Andrea about our ImmotionRoom system and he asked me: “but your virtual reality system increases presence or immersion?” and I was like “eeeh…uhm… aren’t they the same thing?”. Of course not, so Andrea started to introduce me the difference between this two terms. After his explanation, my mind […]

Allumette Review

After having tried the wonderful Senza Peso and the too-short Lost, I decided to try another short animation movie called Allumette, by Penrose Studios. This is a little movie that you can look with your Oculus Rift and that talks about a story clearly inspired by The Little Match Girl of Hans Christian Andersen. If […]

Senza Peso review

After having read its name so many times, today I decided to try Senza Peso for Oculus Rift. Senza Peso is an artistic experience for Oculus Rift made by Kite & Lightning studio. Kite & Lightning is a VR studio that is out since a while and every title that they’ve made has proven to […]

Oculus Rift vs GearVR

After having talked you about the headset you should buy and having made a detailed comparison of GearVR vs Cardboard, today I want to highlight the difference between Oculus Rift and Samsung GearVR. Both headsets are high-end ones and both are produced with Oculus technologies. The key difference is that the first one is a […]

Some tips on public speaking

Public speaking is not easy. I discovered it the first day they made me say something in front of lot people. 2 years ago we as Immotionar made our first talk at the InternetOfThings event and Gianni at a certain point took the mic and put it in my hands… and I almost choked out. […]