Concentrate on solutions, not on problems

Sometimes I like blogging about productivity stuff and the right mindset to have when you’ve a startup. Today is one of those days. In your startup journey you will be overwhelmed by problems. Really. If you want to run a company and you think that everything will run smoothly… well, I’m sorry to say that […]

PPT-VR review

I’ve been contacted by Hardik, an Indian guy that is working on a software to do presentations in VR, that asked me to review his project. He added that we’re buddy AR/VR-preneurs, so he convinced me to write this article :). At Immotionar, getting little visibility for our Hit Motion game was very hard, so […]

HoloLens problems show us that AR is still not ready for the mass market

HoloLens is maybe the best AR glass on the market nowadays and I had the pleasure to try it some months ago and to write an enthusiastic review about it. I was delighted by its capabilities, potentials and the incredible spatial positioning of its “holograms” (hate this term, since they’re not holograms, just virtual objects […]

Oculus is interested in Augmented Reality?

Just a little thought about today news that I found most interesting: Oculus is seriously starting an augmented reality division. The news is quite strange because Oculus is a virtual reality company and while lots of people still confuse the two, AR and VR are two pretty different technologies. Furthermore, no one of the other […]

VRidge + SteamVR: VR Server has stopped working

I’m working with some Riftcat VRidge-related stuff: you already know that I like VRidge and I’ve also written a tutorial on how to make it work with Kinect. But since Yesterday I wasn’t able to make it work with SteamVR in any way: when SteamVR launched, I got a “VRserver.exe has stopped working” window and […]

Google Daydream, a little review

Thursday evening I was able to try for some minutes a Google Daydream headset, thanks to guys of GDG Torino that invited us of Immotionar at their Sognando La Realtà event. This is my very little review about it. If you have ever tried a Samsung GearVR headset… well, the experience is quite identical. Only […]

Unity VR Editor review

There’s been a lot of hype about game engines with VR editors in the last months. The first one has been Unreal Engine, showcasing a solution for HTC Vive (because at that time it was the only headset with proper VR controllers) and then of course Unity decided to do something similar, announcing a VR […]