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Author: Skarredghost

AR/VR developer, startupper, zombie killer. Sometimes I pretend I can blog, but actually I've no idea what I'm doing. I tried to change the world with my startup Immotionar, offering super-awesome full body virtual reality, but now the dream is over. But I'm not giving up: I've started an AR/VR agency called New Technology Walkers with which help you in realizing your XR dreams with our consultancies (Contact us if you need a project done!)
Max Mustard review: a very cool VR platformer

Max Mustard review: a very cool VR platformer

I’ve played a good chunk of the VR game Max Mustard and I can confirm what the other reviewers are saying about it: it is a very entertaining VR platform game. Let me explain to you why. Gameplay Max Mustard is a platform game. As in all the platform games, your purpose is jumping on […]

April 28, 2024April 28, 2024
by Skarredghost
The XR Week Peek (2024.04.23): Meta opens up its ecosystem, Pimax launches new headsets, and more!

The XR Week Peek (2024.04.23): Meta opens up its ecosystem, Pimax launches new headsets, and more!

You may wonder why this newsletter episode is coming a bit later than usual. Well, it’s easy to say: Yesterday I was going to start writing this newsletter when Meta dropped the bomb about opening up its operating system and I was like “WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT”. After a few minutes of shock, I thought “I HAVE ABSOLUTELY […]

April 23, 2024April 23, 2024
by Skarredghost
Analysis: Meta opens up its walled garden to become the Android of XR

Analysis: Meta opens up its walled garden to become the Android of XR

Today a (positive) earthquake hit the virtual reality ecosystem: Meta has just opened up its walled garden, as a strategic move to expand its business in the virtual reality market. It has just authorized other VR OEMs to use its Quest operating system and blurred the lines between the Meta Quest Store and App Lab. […]

April 22, 2024April 22, 2024
by Skarredghost
Interview with Ekto VR about its magical shoes to walk in VR

Interview with Ekto VR about its magical shoes to walk in VR

In my article about the craziest XR devices out there, I mentioned Ekto VR, the shoes that let you walk in real life to walk in virtual reality. After that article, Brad Factor, the CEO of EktoVR, contacted me to tell me that there have been a lot of updates in the device since the […]

April 18, 2024April 18, 2024
by Skarredghost
What to do after you have lost your VR job

What to do after you have lost your VR job

It’s not the best moment for the tech and gaming industry: many startups have failed and many people even from big companies have been laid off. In the VR industry, we are not immune to this trend and probably we have even bigger problems, since after the metaverse hype we entered again in an “autumn […]

April 17, 2024April 17, 2024
by Skarredghost
The XR Week Peek (2024.04.16): Google promises “AR Announcements”, first details found on Gabe Newell’s BCI startup, and more!

The XR Week Peek (2024.04.16): Google promises “AR Announcements”, first details found on Gabe Newell’s BCI startup, and more!

These days I’ll start organizing my trip to the US to be a speaker at AWE in June… in case you want to meet me there, feel free to reach out. The sooner I know how many people would like to meet me, the better I’ll organize my trip…  After this personal announcement, let’s have a […]

April 16, 2024April 16, 2024
by Skarredghost
Social AR: how to design a gathering in mixed reality (e.g. with Spatial Personas)

Social AR: how to design a gathering in mixed reality (e.g. with Spatial Personas)

Social VR is one of the big trends of virtual reality: people are meeting inside virtual spaces in Rec Room, VRChat, and other similar applications to have fun together or just talk. But now the hype is on mixed reality so, we should also start thinking about how it is meeting people in augmented spaces. […]

April 15, 2024April 15, 2024
by Skarredghost
Environment understanding for mixed reality: why it is important and why it should improve

Environment understanding for mixed reality: why it is important and why it should improve

These days I’m experimenting with the development of mixed reality applications, and on Quest I’ve so been playing around with environment understanding, seeing the good and the bad of Meta’s approach on this topic. In this article, I will explain to you where we are at, and what we have to change to make mixed […]

April 12, 2024April 12, 2024
by Skarredghost
The XR Week Peek (2024.04.09): Apple releases Spatial Personas, Meta is working on Augments, and more!

The XR Week Peek (2024.04.09): Apple releases Spatial Personas, Meta is working on Augments, and more!

It’s not been an exciting week for the XR industry, but still, the release of Spatial Personas has created a new little hype around the Apple Vision Pro, putting even more pressure on Meta, which soon will make its move with the new Quest 3 S/Lite. Prepare some popcorn, because the one between Meta and […]

April 9, 2024April 9, 2024
by Skarredghost
How to make an Augmented Virtuality app for Quest in Unity

How to make an Augmented Virtuality app for Quest in Unity

A few days ago I posted this video on my social media channels where I poured some biscuits from a real-world biscuit box into my VR kitchen to have some breakfast: The video got some interest from the community and some people asked me how I did it. Since I’m always favorable about sharing knowledge, […]

April 5, 2024April 5, 2024
by Skarredghost
The XR Week Peek (2024.04.02): Oculus’s acquisition anniversary, Apple WWDC announcement, and more!

The XR Week Peek (2024.04.02): Oculus’s acquisition anniversary, Apple WWDC announcement, and more!

Easter has just gone by, and I hope that whether you celebrate it or not, you had a wonderful Sunday together with the people you love. I’ve personally enjoyed some time together with my relatives and also had a lot of good food (including a pistachio-flavored Easter cake).  Talking about things I enjoy doing, I’ve also […]

April 2, 2024April 2, 2024
by Skarredghost

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