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Author: Skarredghost

AR/VR developer, startupper, zombie killer. Sometimes I pretend I can blog, but actually I've no idea what I'm doing. I tried to change the world with my startup Immotionar, offering super-awesome full body virtual reality, but now the dream is over. But I'm not giving up: I've started an AR/VR agency called New Technology Walkers with which help you in realizing your XR dreams with our consultancies (Contact us if you need a project done!)
Kristina Podnar: We must fight for our privacy and digital rights in XR

Kristina Podnar: We must fight for our privacy and digital rights in XR

On the occasion of the XR Safety Week that will start next week, I had the pleasure of talking with Kristina Podnar, who, together with Kavya Pearlman, will be the head of the track about “Privacy & Safety and Digital Human Rights”. Since she is an expert on these themes, I asked her some questions […]

December 4, 2021December 4, 2021
by Skarredghost
Marco Magnano on XR Safety Week, journalism, and the meta…

Marco Magnano on XR Safety Week, journalism, and the meta…

December, 6th will be the start day of XR Safety Week, an event that aims at fostering a healthy debate on some social themes surrounding XR, and at promoting safety, privacy, inclusion, and accessibility for everyone in our ecosystem. These are themes that have always been important to me, and that in my own small […]

December 3, 2021December 3, 2021
by Skarredghost
Immersive Reality promotes inclusion amongst special needs pupils

Immersive Reality promotes inclusion amongst special needs pupils

Today I host a guest post from Immersive Reality, a UK-based company that immerses its users inside environments without the use of VR headsets, but projecting the images of the virtual worlds on the walls of a room. I’ve found it interesting because they also use this setup to help children with certain disabilities that […]

December 1, 2021December 1, 2021
by Skarredghost
The XR Week Peek (2021.11.29): Black Friday deals, investments in Niantic, and more!

The XR Week Peek (2021.11.29): Black Friday deals, investments in Niantic, and more!

Happy Thanksgiving! I hope that you all American friends have celebrated it with your families and have eaten a lot of turkeys (or whatever vegan alternative), enjoying good times with your peers. If you were wondering, we in Italy do not celebrate Thanksgiving, but I would love one year to participate in its celebration hosted […]

November 29, 2021November 29, 2021
by Skarredghost
Ekto VR hands-on: the craziest boots to walk in VR

Ekto VR hands-on: the craziest boots to walk in VR

One of my favorite demos at AWE has been with Ekto VR boots, which have probably been the craziest devices that I’ve tried during the expo… and I totally loved them for it! Ekto VR Locomotion in VR is still an unsolved problem. Apart from the software solutions (e.g. teleportation, smooth locomotion), there are a […]

November 25, 2021December 4, 2021
by Skarredghost
The Importance of Hand Tracking UX Design

The Importance of Hand Tracking UX Design

Today I take a break from my posts about AWE to host a guest post by Dejan Gajsek, Content Marketing Manager at Circuit Stream. Dejan defines himself as “a huge marketing nerd”, that loves finding out what makes companies great and why. On his Linkedin profile, you can see that he has strong competencies in […]

November 23, 2021November 23, 2021
by Skarredghost
The XR Week Peek (2021.11.22): Quest maybe has sold 10 M units or maybe not, Roblox goes VR, and more!

The XR Week Peek (2021.11.22): Quest maybe has sold 10 M units or maybe not, Roblox goes VR, and more!

I am back in Italy! The trip to the US has been incredibly interesting: I have met many amazing people and tried many innovative devices, so I have been very satisfied with having gone there. I still miss a bit having a walk around University Street in Palo Alto and seeing a lot of young […]

November 22, 2021November 26, 2021
by Skarredghost
Holo-Light showed me that AR cloud rendering may already work

Holo-Light showed me that AR cloud rendering may already work

There is a lot of talking about cloud rendering, and at AWE I have been able to try the solution proposed by German startup Holo-Light, and it was interesting to see that it worked quite well. Holo-Light Holo-Light is a company working in providing cloud rendering solutions for XR. I know the company since a […]

November 20, 2021November 20, 2021
by Skarredghost
HaptX Gloves hands-on: one of a kind haptic device for VR

HaptX Gloves hands-on: one of a kind haptic device for VR

In my long streak of articles about my hands-on at AWE 2021 (I hope you are liking them!), today I want to tell you about my experience with HaptX, which was one of the most remarkable of my whole event! HaptX Gloves If you have been in the VR ecosystem for many years like me, […]

November 18, 2021November 18, 2021
by Skarredghost
Senseglove Nova hands-on: haptic gloves with great comfort

Senseglove Nova hands-on: haptic gloves with great comfort

Today I’m writing a post about one of the best haptics devices I have tried at AWE 2021: Senseglove Nova, a pair of gloves for virtual reality. Senseglove Nova Senseglove is a Dutch company that has been working for a few years in trying to offer force-feedback gloves that are affordable for companies to buy. […]

November 18, 2021November 18, 2021
by Skarredghost
Hands-on: OVR Technology made me smell in VR

Hands-on: OVR Technology made me smell in VR

At AWE 2021 I have finally been able to try a scent emitter for virtual reality and in particular the one provided by OVR Technology. Let me tell you my first impressions of it. OVR Technology OVR Technology is a company that provides a scent emitter for virtual reality. Its product consists of a small […]

November 16, 2021November 16, 2021
by Skarredghost

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