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Author: Skarredghost

AR/VR developer, startupper, zombie killer. Sometimes I pretend I can blog, but actually I've no idea what I'm doing. I tried to change the world with my startup Immotionar, offering super-awesome full body virtual reality, but now the dream is over. But I'm not giving up: I've started an AR/VR agency called New Technology Walkers with which help you in realizing your XR dreams with our consultancies (Contact us if you need a project done!)
The XR Week Peek (2020.10.05): HP and Canon reveal new XR enterprise headsets, and much more!

The XR Week Peek (2020.10.05): HP and Canon reveal new XR enterprise headsets, and much more!

It’s that time of the week when I report to you the best news of the week in the AR/VR fields, so fasten your seatbelts and get ready! Top news of the week HP announces the Reverb G2 Omnicept Edition In the end, the rumor has been confirmed and HP has announced a new version of the […]

October 5, 2020October 5, 2020
by Skarredghost
Throwback review: Meta 2 hands-on (and more!)

Throwback review: Meta 2 hands-on (and more!)

Thanks to my job as an XR consultant and blogger, I have had the pleasure of trying many AR and VR headsets. There are some that I miss experiencing, and one of my biggest regrets of the past was that I had never been able to try the now-defunct Meta 2 augmented reality glasses. This […]

October 2, 2020October 2, 2020
by Skarredghost
How MeKiwi ported Cave Digger to 7 different VR platforms

How MeKiwi ported Cave Digger to 7 different VR platforms

MeKiwi is a very interesting indie studio in Finland: they have published a very popular VR game like Cave Digger, and they have also experimented with something artistic with ArtPulse. Recently, they also made something quite unique in the ecosystem: they have ported their VR game Cave Digger back to flat-screen Desktop PC. This is […]

October 1, 2020October 1, 2020
by Skarredghost
The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

Happy Autumn everyone! The sun is shining less these days for me, but my passion for VR keeps me warm everyday! Here you are the best AR/VR news for the week that has just finished. Top news of the week The debate on Facebook and the Quest 2 continues This week we had no big news […]

September 28, 2020September 28, 2020
by Skarredghost
How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

Hello everyone! Today’s post is a bit technical, but it will help some VR devs out there to have fewer headaches. It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit, that under the new XR Plugin Management in Unity are not working […]

September 25, 2020February 20, 2021
by Skarredghost
BISim tells us how XR is relevant for the Army

BISim tells us how XR is relevant for the Army

Military simulations are one of the fields where virtual reality has always been an important technology, even before that VR had its new renaissance in 2012. In fact, in the XR communities, there are many esteemed members that are army veterans (like John Westra or Tony Rogers). That’s why when I had the opportunity of […]

September 24, 2020September 24, 2020
by Skarredghost
The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

What an exciting week for technology, with the Facebook Connect, PS5 price announcement, Apple event and the release of RTX30 graphics cards! Wow! What a time to be alive! In the VR space we had little news apart from the Facebook Connect, so this roundup will be very short… but we had enough news with the […]

September 21, 2020September 21, 2020
by Skarredghost
All you need to know on the Facebook Connect (OC7)

All you need to know on the Facebook Connect (OC7)

The Facebook Connect is over, and as we had imagined, it has been a very important conference with many announcements, with the most important of all being the release of the Quest 2. Wouldn’t it be cool if someone could summarize all the most important announcements in a single post? Well, your favorite ghost has […]

September 20, 2020September 27, 2020
by Skarredghost
5 Top Highlights from Facebook Connect keynote

5 Top Highlights from Facebook Connect keynote

Some hours ago the Facebook Connect keynote has finished, so I think it is time to do a quick recap of the most important news announced there. This post is just a short summary of the best of the announcements until now, in case you missed it and you wanted to catch up with the […]

September 16, 2020September 17, 2020
by Skarredghost
My predictions for the Facebook Connect

My predictions for the Facebook Connect

Tomorrow is the big day of the Oculus Connect 7, which has now been sadly rebranded as Facebook Connect. Every year, Oculus has always made astonishing announcements during this yearly event, and we are sure that this year will be no exception to this rule. But what can we expect from it? Let me make […]

September 15, 2020September 15, 2020
by Skarredghost
The XR Week Peek (2019.14.09): a new powerful Vive Focus appears, Facebook Connect is coming, and more!

The XR Week Peek (2019.14.09): a new powerful Vive Focus appears, Facebook Connect is coming, and more!

This week has been incredible for me because of the Venice VR Expanded worlds on VRChat I have developed with the VRrOOm team. It’s been a great adventure, and I’m very proud of having been part of it. I hope you have found the time to visit it! This week in VR had interesting news as […]

September 14, 2020September 14, 2020
by Skarredghost

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