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Author: Skarredghost

AR/VR developer, startupper, zombie killer. Sometimes I pretend I can blog, but actually I've no idea what I'm doing. I tried to change the world with my startup Immotionar, offering super-awesome full body virtual reality, but now the dream is over. But I'm not giving up: I've started an AR/VR agency called New Technology Walkers with which help you in realizing your XR dreams with our consultancies (Contact us if you need a project done!)
The XR Week Peek (2020.04.27): Magic Leap’s new course, Fortnite rocks with concerts and much more!

The XR Week Peek (2020.04.27): Magic Leap’s new course, Fortnite rocks with concerts and much more!

Another busy week has passed by, and here in Italy we just got the news that lockdown measures will start to loosen from next week, but the road to go out as we wish is still long. Anyway, I’m very busy at home, and I’m working on a new secret project with the startup Beyond The […]

April 27, 2020April 27, 2020
by Skarredghost
How to get started with WebXR in Unity

How to get started with WebXR in Unity

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR, where we all use Unity and Unreal Engine. Mozilla, that is doing a lot for the immersive web, has so decided to develop a WebXR exporter for Unity, to let all Unity […]

April 26, 2020December 24, 2021
by Skarredghost
SkyReal’s VR CAD visualization makes companies save up to 40% of product development time

SkyReal’s VR CAD visualization makes companies save up to 40% of product development time

I had the pleasure of having a quick chat with Hugo Falgarone, the founder and CEO of SkyReal, a startup offering CAD models visualization in VR. SkyReal is a French company that started as a project inside Airbus, and then evolved into a separate company. Its mission is to help enterprise companies, especially the ones […]

April 22, 2020April 22, 2020
by Skarredghost
The XR Week Peek (2020.04.20): Oculus Quest goes AR, Oculus Jedi may be like Valve Knuckles and much more!

The XR Week Peek (2020.04.20): Oculus Quest goes AR, Oculus Jedi may be like Valve Knuckles and much more!

Heeeeelllo VR people! It’s time for another mega roundup of news! But before reporting to you what has happened this week, I’m pleased to announce that I will actually be a speaker at AWE in the end! There won’t be a physical AWE, but there will be an online one, made through online webinars. The AWE […]

April 20, 2020April 20, 2020
by Skarredghost
How to activate AR in your Oculus Quest Home Menu

How to activate AR in your Oculus Quest Home Menu

Today I was reading Upload VR, and I’ve found a very interesting article by David Heaney stating that now it is possible to use your real environment as your Oculus Quest Home environment. I immediately got excited, because this meant that the Oculus Quest has now some augmented reality functionalities! I tried this new feature, […]

April 18, 2020April 18, 2020
by Skarredghost
Holo-BLSD is a powerful AR tool to teach first-aid procedures and save lives

Holo-BLSD is a powerful AR tool to teach first-aid procedures and save lives

When I was at the Polytechnic of Turin, I already had a strong passion for multimedia technologies, and since VR was still a dream at that time, my first passions were the two technologies that are its foundations, that is computer graphics and computer vision. My teacher of computer vision, that later on would have […]

April 18, 2020April 18, 2020
by Skarredghost
Gianluigi Perrone: “To make a VR film you need to know the DNA of VR”

Gianluigi Perrone: “To make a VR film you need to know the DNA of VR”

Thanks to the WeChat group XR Story I got to know Gianluigi Perrone, a very talented movie director that works a lot with virtual reality, and that also teaches cinema at the Beijing Film Academy. He is Italian like me, but he is living in Beijing, China for 7 years. I met him in China […]

April 16, 2020April 17, 2020
by Skarredghost
The XR Week Peek (2020.04.13): iPhone 12 adds depth camera, StarVR One is back to the market and much more!

The XR Week Peek (2020.04.13): iPhone 12 adds depth camera, StarVR One is back to the market and much more!

Happy Easter everyone, and if you don’t celebrate Easter, Happy Sunday! I really wish you and all your families a lot of peace and joy. These are harsh times, but we must stay united and resist. We can do it 🙂 As it is tradition, I prepared a terribly photoshopped image to wish you Happy Holidays! You […]

April 13, 2020April 13, 2020
by Skarredghost
TG0’s innovative Etee controllers review!

TG0’s innovative Etee controllers review!

After having teased the device for a very long time, in the end, TG0 has launched its innovative Etee controllers on Kickstarter. There have been many online debates on these devices, with some people telling that they are the future, others telling that they have an awful design. I got an exclusive devkit before the […]

April 11, 2020April 11, 2020
by Skarredghost
How to view your 3D models in VR in Blender

How to view your 3D models in VR in Blender

Some days ago, the popular opensource 3D modeling software Blender has launched a new VR view tool to let you see your 3D scene in VR! You could already use Blender in XR with the MARUI plugin, but here we’re talking about the official support by the Blender Foundation, that comes with version 2.83. All […]

April 10, 2020April 10, 2020
by Skarredghost
SenseGlove is working on a “low-cost” force-feedback glove for VR

SenseGlove is working on a “low-cost” force-feedback glove for VR

Haptics is a very important part of virtual reality, and while we wait for consumer solutions arriving in some years, for now, the market is dominated by enterprise solutions like the amazing Dexmo Gloves or HaptX Gloves. These solutions are high-performant, but also incredibly expensive, and only big enterprises can afford them. A Dutch company […]

April 7, 2020April 7, 2020
by Skarredghost

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