Pico announces Neo, a completely 6DOF VR headset, and Zense depth cameras

We all know that standalone is the latest trend of virtual reality headsets because all-in-one HMDs are more comfortable and work out of the box. That’s why Vive has recently announced an interesting 6 DOF device called Vive Focus, while Oculus has two products in line for launch: the cheap Oculus Go and the premium […]

Leap Motion full speed ahead on mobile platforms, emulates touch with sound

Yesterday I’ve published my post announcing some big news about Leap Motion. The most important of them is that Leap Motion is now completely focused in being embedded into standalone virtual reality headsets (particularly the ones implementing the Snapdragon 835 reference design) and no more in selling controllers. This will mean that its new and […]

Leap Motion focuses on SDK and embedded, 2nd-gen controller will not be sold separately

In December, Leap Motion has announced a new hardware, its 2nd generation version, with a companion mobile faceplate, that suited perfectly onto GearVR headsets. We were all super-excited about it, thanks to the amazing specifications: 180°x180° tracking, improved tracking distance (beyond arm length), improved tracking and so on. We were all waiting for the moment […]

Oculus Tracker Update 1.12 makes Oculus a good guy again

After having criticized Oculus about its tracking issues and how its updates were making things even worse (unless you used Duct Tape, of course… duct tape fixes everything!), today I have to say “Bravo!” to its guys. The new Update they’ve released for the Rift, the 1.12, seems to have fixed lots of stuff: as […]