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Category: virtual reality

The smallest VR headset I’ve ever tried: hands-on with GravityXR

The smallest VR headset I’ve ever tried: hands-on with GravityXR

I promised to keep you informed about the cool things I could have tried in China. And I’m keeping my promise with this article in which I tell you about my hands-on with the GravityXR reference design VR headsets. I’m pretty sure you will love it, because one of these headsets is incredibly small… probably […]

May 13, 2026May 13, 2026
by Skarredghost
The XR Week Peek (2026.05.11): We may know more about Android glasses soon, Valve prepares to ship its hardware, and more!

The XR Week Peek (2026.05.11): We may know more about Android glasses soon, Valve prepares to ship its hardware, and more!

Today it’s travel day! I’m departing to go to China to be a speaker at the VR AR Expo China in Shanghai and then travel around Southern China to meet interesting people! I’m super-hyped… get ready to read a lot on my blog about my adventures in Asia!  But now, let’s get back to the usual […]

May 11, 2026May 11, 2026
by Skarredghost
OpenXR OSX lets you play PCVR games on Mac

OpenXR OSX lets you play PCVR games on Mac

There is a very cool project that has been in development over the last few weeks, and, in my opinion, is getting far less visibility than it deserves: OpenXR OSX, a solution for playing PCVR games on Mac. VR support on Mac The support of virtual reality on Mac has always been, to say the […]

May 7, 2026May 16, 2026
by Skarredghost
The XR Week Peek (2026.04.05): Valve launches the Steam Controller, the Samsung glasses have been leaked, and more!

The XR Week Peek (2026.04.05): Valve launches the Steam Controller, the Samsung glasses have been leaked, and more!

May the Force be with you! Today is an exciting day for the XR community because it’s the day when the first Steam Hardware piece is being launched. It’s good to have such excitement because it’s not a positive period overall for immersive technology, with negative news coming every week. And this week, unfortunately, has […]

May 4, 2026May 4, 2026
by Skarredghost
Braindance VR’s volumetric videos may be a revolution for adult entertainment (and beyond)

Braindance VR’s volumetric videos may be a revolution for adult entertainment (and beyond)

Every year, just a few XR products manage to impress me. Braindance VR has succeeded in this mission: keep reading to discover why I think it could be a revolution in adult entertainment. [Disclaimer: this blog post talks about an NSFW topic. I will handle the topic in a professional way, and there will be […]

April 30, 2026April 30, 2026
by Skarredghost
The XR Week Peek (2026.04.27): Steam Frame is approaching its launch, Samsung is working on new glasses, and more!

The XR Week Peek (2026.04.27): Steam Frame is approaching its launch, Samsung is working on new glasses, and more!

The hype for the Steam Frame is getting bigger and bigger, and we all can’t wait to know its price, which should be announced soon! Besides this, it has not been a huge week for XR, but still, in my roundup, you will be able to find some interesting pieces of AR/VR news! Top news […]

April 27, 2026April 27, 2026
by Skarredghost
Meta AI Agentic Workflow for WebXR development: how to get started and hands-on impressions

Meta AI Agentic Workflow for WebXR development: how to get started and hands-on impressions

A couple of weeks ago, Meta announced a fully integrated agentic workflow for its Immersive Web SDK, claiming it lets creators vibe-code WebXR prototypes by just writing prompts. But does it work as advertised? Read my hands-on impressions to discover it! [Disclaimer: At a certain point in the post, I mention my Dell computer setup […]

April 23, 2026April 23, 2026
by Skarredghost
The XR Week Peek (2026.04.21): Quest prices increase, Huawei launches its AI glasses, and more!

The XR Week Peek (2026.04.21): Quest prices increase, Huawei launches its AI glasses, and more!

I hope you are doing great. I’m doing ok, and in the past few days I’ve published two quite interesting posts: a review of the Pimax Dream Air written by the amazing Rob Cole; and an interview with four Chinese XR companies to discover more about the Chinese XR ecosystem. The last post has been […]

April 21, 2026April 21, 2026
by Skarredghost
4 Chinese companies give us insights about XR in China

4 Chinese companies give us insights about XR in China

In mid-May, I’ll be back in China for the VR AR Expo China, organized by VR AR World. It’s one of the most interesting XR-focused events of the region, so I will be happy to return to Shanghai on 14-15th of May to be a speaker, meet the Chinese XR community, and try some interesting […]

April 20, 2026April 20, 2026
by Skarredghost
First Look: Pimax Dream Air Lighthouse hands-on impressions

First Look: Pimax Dream Air Lighthouse hands-on impressions

Today, I host another guest post by Rob Cole, who had the opportunity to review the Pimax Dream Air, the first compact headset by Pimax. Rob, who is a PCVR enthusiast, received the device a couple of weeks ago and stress-tested the headset to see what the potentialities are. The result is a very long […]

April 15, 2026April 18, 2026
by Skarredghost
The XR Week Peek (2026.04.13): Android XR adds autospatialization of 2D apps, Meta announces new AI for glasses, and more!

The XR Week Peek (2026.04.13): Android XR adds autospatialization of 2D apps, Meta announces new AI for glasses, and more!

Today was a stimulating day for me: I participated in the INVELON ITALIA SUMMIT, moderating a round table about the use of XR in culture and tourism, trying demos, meeting new people… and enjoying some free food (the most interesting part of every event)! It has been my first XR event of the year, and […]

April 13, 2026April 13, 2026
by Skarredghost

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