The XR Week Peek (2026.07.12): Meta teases VR announcements at Connect, Steam features “Great On Frame” section, and more!

It’s a hot summer here in Italy. But this is not stopping me from providing you with my usual roundup of the most important XR news of the week… Top news of the week Meta teases VR announcements for Connect During one of its usual AMAs on Instagram, Meta CTO Andrew Bosworth answered the question “Did you […]

Prehension lets you easily implement gestures in your VR games

In my AWE preview article, I told you about Prehension AI, a startup developing an SDK to help developers implement hand gestures in their MR/VR applications. At AWE US, I’ve been able to get hands-on with it quickly, and these are my impressions. Prehension AI Prehension is a startup that offers a Unity SDK to […]

Meta hints at VR announcements for Connect, but this won’t stop the Winter

Yesterday on X, I saw a video about Boz teasing some VR announcements at Connect. This made many people excited, but honestly, I think we shouldn’t expect too much from this piece of news. Meta teasing VR announcements at Connect During his latest AMA on Instagram, in response to a question asking if Meta was […]

The XR Week Peek (2026.07.06): Samsung smartglasses leaked, Meta introduces a subscription for its glasses, and more!

I’m finally back in Italy, and I can spend a few weeks here, recovering from all the long trips I had. It was really insightful going to China, the US, and Germany, and I think now I have a better view of what is happening in the XR ecosystem. But now my body needs some […]

The XR Week Peek (2026.06.30): Steam Machine costs $1050, Meta launches its cheap smartglasses, and more!

It’s the last day of June, and I’m writing this newsletter across airports during my trip to Berlin to be a mentor at the XRCC hackathon. It’s a pretty busy period of the year… Top news of the week Valve launches Steam Machine starting at $1,050 In the end, the rumor from last week was true, and […]

The XR Week Peek (2026.06.22): Snap unveils Specs, Steam Frame is launching soon, and more!

I just went back from the United States, where I had a very hectic AWE. I will publish some interesting articles about it in the upcoming weeks, so stay tuned (Actually, I have already published some: check out my hands on with Lumus and bHaptics!). And you will recognize that most of the news in […]